|
Aethyric Insight
|
Core Ability
|
Buff
|
|
Aethyric Insight
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
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|
Aethyric Pandemonium
|
Core Ability
|
Buff
|
|
Aethyric Pandemonium
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters.
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|
|
|
Aethyric Ward
|
Core Ability
|
Buff
|
|
Aethyric Ward
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them.
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|
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Apotheosis of Flesh
|
Core Ability
|
Buff
|
|
Apotheosis of Flesh
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters.
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Apotheosis of Mind
|
Core Ability
|
Buff
|
|
Apotheosis of Mind
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
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Apotheosis of Spirit
|
Core Ability
|
Buff
|
|
Apotheosis of Spirit
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points.
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|
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Arm Breaka
|
Path of Da Brawler
|
Ailment
|
|
Arm Breaka
Ailment
Path of Da Brawler
No Min Rank
Costs 25 AP
5ft range
Insta-Cast
10.0s cooldown
Leads to da' Gud Plan! Requires 5 points in Path of Da Brawler
Deals 127 damage. Removes 50 Action Points over 5 seconds.
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|
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'Ave Another One
|
Core Ability
|
Buff
|
|
'Ave Another One
Buff
Core Ability
Min Rank: 15
Tactic
No range
Passive
No cooldown
Follow 'me Lead will deal an additional 375 damage over 5 seconds.
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|
Benediction of Morr
|
Core Ability
|
Buff
|
|
Benediction of Morr
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters.
|
|
|
|
Benediction of the Dead
|
Core Ability
|
Buff
|
|
Benediction of the Dead
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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Benediction of Winters
|
Core Ability
|
Buff
|
|
Benediction of Winters
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them.
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|
Big Brawlin'
|
Path of Da Boss
|
Buff
|
|
Big Brawlin'
Buff
Path of Da Boss
No Min Rank
Tactic
No range
Passive
No cooldown
Big Swing now Snares for 40% for 5 seconds and Disorients, increasing build times by 25%.
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|
|
Big Slash
|
Path of Da Brawler
|
Damaging
|
|
Big Slash
Damaging
Path of Da Brawler
Min Rank: 18
Costs 40 AP
5ft range
Insta-Cast
10.0s cooldown
Needs da' Gud Plan! Leads to da' Best Plan!!
Deals 80 damage to targets 25 feet from you, and knocks them back.
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|
|
|
Big Swing
|
Path of Da Boss
|
Ailment
|
|
Big Swing
Ailment
Path of Da Boss
Min Rank: 35
Costs 50 AP
No range
Insta-Cast
No cooldown
Needs da' Gud Plan! Leads to da' Best Plan!!
Deals 73 damage to targets within 30 feet. Debuffs target's Strength by 75 for 20 seconds.
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|
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|
Boon of Persistence
|
Core Ability
|
Buff
|
|
Boon of Persistence
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points. You will gain 50% more experience from these enemies.
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Boon of Tenacity
|
Core Ability
|
Buff
|
|
Boon of Tenacity
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points.
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|
|
|
Boon of the Impalpable
|
Core Ability
|
Buff
|
|
Boon of the Impalpable
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you.
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|
|
|
Bring 'Em On
|
Core Ability
|
Buff
|
|
Bring 'Em On
Buff
Core Ability
Min Rank: 35
Tactic
No range
Passive
No cooldown
Whenever you Parry, you immediately put your "Best Plan" in motion.
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|
|
|
Bulwark
|
Core Ability
|
Healing
|
|
Bulwark
Healing
Core Ability
Min Rank: 40
No AP Cost
5ft range
15.0s cast
5m cooldown
Only usable on Doors
Repairs a friendly keep door for 5% of it's total health over 15 seconds.
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|
|
|
Can Youz Hear Me Now?
|
Core Ability
|
Buff
|
|
Can Youz Hear Me Now?
Buff
Core Ability
Min Rank: 39
Tactic
No range
Passive
No cooldown
Cooldown on Shut Yer Face is reduced by 5 seconds and damage is increased to 427
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|
|
|
Can't Hit Me!
|
Path of Da Toughest
|
Blessing
|
|
Can't Hit Me!
Blessing
Path of Da Toughest
No Min Rank
Costs 15 AP/sec
No range
20.0s cast
No cooldown
Requires Shield Requires 9 points in Path of Da Toughest
Increase Block Chance by 50%. While you are channeling, you can move at 60% movement speed. After you block, the attacker takes 175 damage.
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|
|
|
Cant' Touch Us
|
Path of Da Toughest
|
Buff
|
|
Cant' Touch Us
Buff
Path of Da Toughest
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Requires Shield Requires 15 points in Path of Da Toughest
Group members within 100 feet will gain 200 Action Points and will absorb up to 3000 damage over 15 seconds.
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|
|
|
Challenge
|
Core Ability
|
Debuff
|
|
Challenge
Debuff
Core Ability
Min Rank: 20
Costs 30 AP
No range
Insta-Cast
30.0s cooldown
You challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal only 70% damage to everyone other than you. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
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|
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|
Champion's Challenge
|
Core Ability
|
Buff
|
|
Champion's Challenge
Buff
Core Ability
Min Rank: 16
Rank 1 morale
5ft range
Insta-Cast
1m cooldown
Both you and your target are held tightly in place for 10 seconds, and neither one of you can move. This effect can not be dispelled or broken.
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|
|
|
Changin' Da Plan
|
Core Ability
|
Defensive
|
|
Changin' Da Plan
Defensive
Core Ability
Min Rank: 3
No AP Cost
250ft range
Insta-Cast
5.0s cooldown
You suddenly realize that you could smash things better with a different plan.
No Plan: You gain Da Good Plan. Da Good Plan: You gain Da Best Plan. Da Best Plan: You gain Da Good Plan.
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|
|
|
Clobber
|
Path of Da Toughest
|
Damaging
|
|
Clobber
Damaging
Path of Da Toughest
No Min Rank
Costs 35 AP
5ft range
Insta-Cast
No cooldown
Leads to da' Gud Plan!
Slashes for 152 damage, and generates extra hate against monsters.
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|
|
|
Cunning Assault
|
Core Ability
|
Buff
|
|
Cunning Assault
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%.
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|
|
|
Cunning Evasion
|
Core Ability
|
Buff
|
|
Cunning Evasion
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%.
|
|
|
|
Cunning Stratagem
|
Core Ability
|
Buff
|
|
Cunning Stratagem
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%. You will gain 50% more experience from these enemies.
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|
|
|
Da Big Un'
|
Path of Da Boss
|
Damaging
|
|
Da Big Un'
Damaging
Path of Da Boss
Min Rank: 8
No AP Cost
No range
Insta-Cast
No cooldown
Requires Great Weapon Needs da' Best Plan!! No Plan after dis!
Deals 176 damage to all targets 25 feet in front of you.
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|
|
|
Da Biggest!
|
Path of Da Brawler
|
Defensive
|
|
Da Biggest!
Defensive
Path of Da Brawler
Min Rank: 14
Costs 55 AP
No range
Insta-Cast
No cooldown
A mighty war cry that weakens your foes and gives you their strengths. All your melee attacks gain a 25% chance to randomly steal 75 stat points from targets within 30 feet of you for 10 seconds. During this time, both you and groupmates within 100 feet will benefit from the stolen stats.
You may only have 1 War Bellow active a time.
|
|
|
|
Da Greenest
|
Path of Da Boss
|
Defensive
|
|
Da Greenest
Defensive
Path of Da Boss
Min Rank: 25
Costs 55 AP
No range
Insta-Cast
No cooldown
War Bellow
A Waaaghy bellow that raises resistances when hit. Incoming attacks have a 25% chance to increase resistance against that type of damage by 236 for 10 seconds on all group members within 100 feet. Physical damage will increase armor by 618 for 10 seconds for all group members within 100 feet.
You may only have 1 War Bellow active at a time.
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|
|
|
Da Toughest!
|
Path of Da Toughest
|
Defensive
|
|
Da Toughest!
Defensive
Path of Da Toughest
Min Rank: 4
Costs 55 AP
No range
Insta-Cast
No cooldown
War Bellow
A grand war cry to proclaim yourself da toughest! All your attacks gain a 25% chance to increase your wounds by 32 for 10 seconds. You will be healed by the amount increased.
You may only have 1 War Bellow active at a time.
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|
|
|
Dat Was Great!
|
Core Ability
|
Buff
|
|
Dat Was Great!
Buff
Core Ability
Min Rank: 31
Tactic
No range
Passive
No cooldown
Increases the duration of "Wot Armor?" by 10 seconds, and will now reduces target's toughness by 75.
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|
|
|
Deafening Bellow!
|
Core Ability
|
Debuff
|
|
Deafening Bellow!
Debuff
Core Ability
Min Rank: 36
Rank 3 morale
No range
Insta-Cast
1m cooldown
All targets within 30 feet of you take 1200 damage and are Silenced, unable to use Magic for 5 seconds.
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|
|
|
Deflect Oil
|
Core Ability
|
Buff
|
|
Deflect Oil
Buff
Core Ability
Min Rank: 10
No AP Cost
No range
Insta-Cast
30.0s cooldown
10% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 30 feet. Only one effect of this type may be on a player at a time.
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|
|
|
Demolishing Strike
|
Core Ability
|
Buff
|
|
Demolishing Strike
Buff
Core Ability
Min Rank: 8
Rank 1 morale
5ft range
Insta-Cast
1m cooldown
A powerful melee attack that reduces armor by 1056 and deals 900 damage over 15 seconds
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|
|
|
Distracting Bellow
|
Core Ability
|
Buff
|
|
Distracting Bellow
Buff
Core Ability
Min Rank: 24
Rank 3 morale
100ft range
Insta-Cast
1m cooldown
A loud shout that startles your target and all enemies within 30 feet of them, reducing their damage to 50% for 10 seconds.
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|
|
|
Don't Bother Me None
|
Core Ability
|
Buff
|
|
Don't Bother Me None
Buff
Core Ability
Min Rank: 17
Tactic
No range
Passive
No cooldown
Increases your Spirit resistance by 252.
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|
|
|
Down Ya Go
|
Path of Da Toughest
|
Damaging
|
|
Down Ya Go
Damaging
Path of Da Toughest
No Min Rank
No AP Cost
5ft range
Insta-Cast
20.0s cooldown
Needs da' Best Plan!! No Plan after dis! Requires 13 points in Path of Da Toughest
Deals 352 damage and knocks target down for 3 seconds.
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|
|
|
Favour of the Gods
|
Core Ability
|
Buff
|
|
Favour of the Gods
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them.
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|
|
|
Favour of the Mad
|
Core Ability
|
Buff
|
|
Favour of the Mad
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Favour the Daemonic
|
Core Ability
|
Buff
|
|
Favour the Daemonic
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%.
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|
|
|
Flee
|
Core Ability
|
Buff
|
|
Flee
Buff
Core Ability
No Min Rank
No AP Cost
No range
Insta-Cast
30.0s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You can use this ability again to cancel the effect early, but you will still remain panicked and will not regain action points for the full duration.
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|
|
|
Focused Offense
|
Core Ability
|
Buff
|
|
Focused Offense
Buff
Core Ability
Min Rank: 13
Tactic
No range
Passive
No cooldown
You deal 15% more damage and all enemy monsters will hate you 15% less than normal, but your armor is reduced by 33%.
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|
|
|
Follow 'me Lead
|
Path of Da Boss
|
Blessing
|
|
Follow 'me Lead
Blessing
Path of Da Boss
Min Rank: 5
Costs 35 AP
5ft range
Insta-Cast
No cooldown
Leads to da' Gud Plan!
Deals 127 damage. Buffs Defensive Targets Weapon Skill by 75 for 20 seconds.
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|
|
|
Get 'Em
|
Core Ability
|
Blessing
|
|
Get 'Em
Blessing
Core Ability
Min Rank: 10
Costs 25 AP
No range
Insta-Cast
1m cooldown
An encouraging bellow that causes group members within 100 feet to regenerate Action Points 20% faster for 15 seconds.
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|
|
|
Good Wif Shield
|
Core Ability
|
Buff
|
|
Good Wif Shield
Buff
Core Ability
Min Rank: 27
Tactic
No range
Passive
No cooldown
Increases Block Chance by 10% when using a shield.
|
|
|
|
Gork Smash!
|
Path of Da Brawler
|
Buff
|
|
Gork Smash!
Buff
Path of Da Brawler
No Min Rank
Tactic
No range
Passive
No cooldown
Increases Critical Hit Chance by 10% when you have a Gud' Plan, and 20% while you have Da' Best Plan.
|
|
|
|
Guud at Big Choppin!
|
Path of Da Brawler
|
Buff
|
|
Guud at Big Choppin!
Buff
Path of Da Brawler
No Min Rank
Tactic
No range
Passive
No cooldown
When you are wielding a Greatweapon, your chance to parry is increased by 5% and all damage you deal is increased by 10%.
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|
|
|
Harrier's Ken
|
Core Ability
|
Buff
|
|
Harrier's Ken
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them. You will gain 50% more experience from these enemies.
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|
|
|
Harrier's Pelt
|
Core Ability
|
Buff
|
|
Harrier's Pelt
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them.
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|
|
|
Harrier's Savagery
|
Core Ability
|
Buff
|
|
Harrier's Savagery
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you.
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|
|
|
Hold The Line!
|
Core Ability
|
Buff
|
|
Hold The Line!
Buff
Core Ability
Min Rank: 10
Costs 20 AP/sec
No range
12.0s cast
No cooldown
Requires Shield
You focus your defenses against enemy fire, increasing your chances to dodge and disrupt by 45% for 12 seconds. You will also defend all allies behind you, up to 50 feet away, increasing their chances to dodge and disrupt by 15% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times. This effect will end if you break your concentration, or run out of action points.
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|
|
|
I'm Da Biggest!
|
Core Ability
|
Buff
|
|
I'm Da Biggest!
Buff
Core Ability
Min Rank: 11
Tactic
No range
Passive
No cooldown
Increases your Wounds by 160.
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|
|
|
Immaculate Defense
|
Core Ability
|
Buff
|
|
Immaculate Defense
Buff
Core Ability
Min Rank: 40
Rank 4 morale
No range
Insta-Cast
1m cooldown
An impressive display of defense which reduces incoming damage by 75% for both you and all group members within 100 feet of you for 10 seconds.
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|
|
|
Juggernaut
|
Core Ability
|
Buff
|
|
Juggernaut
Buff
Core Ability
Min Rank: 12
Costs 45 AP
No range
Insta-Cast
1m cooldown
You become filled with unstoppable power, removing all snaring, rooting, silencing, and disarming effects.
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|
|
|
Keep It Goin'!
|
Path of Da Brawler
|
Buff
|
|
Keep It Goin'!
Buff
Path of Da Brawler
No Min Rank
Tactic
No range
Passive
No cooldown
Increases damage on Big Slash to 180 and reduces cost by 10 Action Points.
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|
|
|
Less Stabbin' Me
|
Path of Da Toughest
|
Buff
|
|
Less Stabbin' Me
Buff
Path of Da Toughest
No Min Rank
Tactic
No range
Passive
No cooldown
Increases Block and Parry by 5% when you have a Gud' Plan, and 10% while you have Da' Best Plan.
|
|
|
|
Lob Choppa
|
Core Ability
|
Damaging
|
|
Lob Choppa
Damaging
Core Ability
No Min Rank
Costs 20 AP
5-65ft range
1.0s cast
No cooldown
A basic throwing attack that inflicts 104 damage. Has a chance to deal 703 damage to a severely wounded target if you are behind them.
|
|
|
|
Lookin' For Opp'tunity
|
Core Ability
|
Buff
|
|
Lookin' For Opp'tunity
Buff
Core Ability
Min Rank: 21
Tactic
No range
Passive
No cooldown
Clobber now removes 6 percentage points from your opponents Morale.
|
|
|
|
Loudmouth
|
Core Ability
|
Buff
|
|
Loudmouth
Buff
Core Ability
Min Rank: 37
Tactic
No range
Passive
No cooldown
War Bellows (Da Biggest, Da Toughest, Da Greenest) now also deal 225 damage to your offensive target.
|
|
|
|
Menace
|
Core Ability
|
Buff
|
|
Menace
Buff
Core Ability
Min Rank: 25
Tactic
No range
Passive
No cooldown
Enemy monsters will hate you 100% more than normal on all attacks.
|
|
|
|
Modify War Engine
|
Core Ability
|
Buff
|
|
Modify War Engine
Buff
Core Ability
Min Rank: 30
No AP Cost
65ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
You shield the Ram absorbing 1500 damage over the next 30 seconds.
|
|
|
|
Mor' Hardcore
|
Path of Da Toughest
|
Buff
|
|
Mor' Hardcore
Buff
Path of Da Toughest
No Min Rank
Tactic
No range
Passive
No cooldown
Right in Da Jibblies and Ya Missed Me will now knock targets back a medium distance.
|
|
|
|
No Choppin' Me
|
Path of Da Boss
|
Buff
|
|
No Choppin' Me
Buff
Path of Da Boss
No Min Rank
Tactic
No range
Passive
No cooldown
Follow 'me Lead will also buff all groupmates within 30 feet of the defensive target.
|
|
|
|
Not in da face!
|
Path of Da Brawler
|
Ailment
|
|
Not in da face!
Ailment
Path of Da Brawler
No Min Rank
No AP Cost
5ft range
Insta-Cast
20.0s cooldown
Needs da' Best Plan!! No Plan after dis! Requires 9 points in Path of Da Brawler
Deals 202 damage. Increases cooldowns on target by 5 seconds for 10 seconds. Group members within 100 feet become Unstoppable for 4 seconds, granting immunity to all Stagger, Knockdown, Disarm, or Silence effects.
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|
|
|
Outmaneuver the Clever
|
Core Ability
|
Buff
|
|
Outmaneuver the Clever
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
|
|
|
|
Outmaneuver the Cunning
|
Core Ability
|
Buff
|
|
Outmaneuver the Cunning
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points.
|
|
|
|
Outmaneuver the Dim
|
Core Ability
|
Buff
|
|
Outmaneuver the Dim
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you.
|
|
|
|
Puddle o Muck
|
Path of Da Brawler
|
Damaging
|
|
Puddle o Muck
Damaging
Path of Da Brawler
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 1200 damage over 15 seconds to all targets 40 feet in front of you. Affected targets are snared by 40% for 15 seconds.
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Quit Yer Squabblin'
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Core Ability
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Buff
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Quit Yer Squabblin'
Buff
Core Ability
Min Rank: 28
Rank 1 morale
No range
Insta-Cast
1m cooldown
Every member of your group within 100 feet gains an additional 10% chance to Parry and Dodge for 30 seconds.
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Raze
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Core Ability
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Buff
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Raze
Buff
Core Ability
Min Rank: 20
Rank 2 morale
No range
3.0s cast
1m cooldown
Repeatedly attack all enemies in a line in front of you, inflicting 300 damage every second for 3 seconds, up to 65 feet away.
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Right in Da Jibblies
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Path of Da Toughest
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Ailment
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Right in Da Jibblies
Ailment
Path of Da Toughest
Min Rank: 9
Costs 35 AP
5ft range
Insta-Cast
10.0s cooldown
Needs da' Gud Plan! Leads to da' Best Plan!!
Deals 177 damage. Reduces target's Weapon Skill by 75 for 20 seconds.
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Rock 'Ard
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Path of Da Boss
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Blessing
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Rock 'Ard
Blessing
Path of Da Boss
No Min Rank
Costs 35 AP
5ft range
Insta-Cast
10.0s cooldown
Leads to da' Gud Plan! Requires 9 points in Path of Da Boss
Deals 127 damage. Activates protective shield that absorbs up to 400 over 5 seconds.
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Rugged
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Core Ability
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Buff
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Rugged
Buff
Core Ability
Min Rank: 19
Tactic
No range
Passive
No cooldown
Increases Toughness by 160.
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Save Da Runts
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Core Ability
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Buff
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Save Da Runts
Buff
Core Ability
Min Rank: 10
No AP Cost
150ft range
Insta-Cast
No cooldown
Only usable on other players
You defend one of your groupmates and try to take attacks meant for them. As long as you are within 30 feet of them, any damage that they suffer and all hate that they cause will be split evenly between the two of you.
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Savin' Me Hide
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Path of Da Toughest
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Blessing
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Savin' Me Hide
Blessing
Path of Da Toughest
Min Rank: 16
No AP Cost
5ft range
Insta-Cast
No cooldown
Needs da' Best Plan!! No Plan after dis!
Deals 202 damage. Increases your Toughness by 75 for 20 seconds. Group members within 100 feet will take only 80% incoming magic damage for the next 4 seconds.
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Shatter Enchantment
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Core Ability
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Damaging
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Shatter Enchantment
Damaging
Core Ability
Min Rank: 22
Costs 25 AP
5ft range
Insta-Cast
5.0s cooldown
Target must have an Enchantment
A shattering attack that removes one Enchantment from your enemy and do 127 damage.
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Shield Wall
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Core Ability
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Buff
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Shield Wall
Buff
Core Ability
Min Rank: 12
Rank 2 morale
No range
Insta-Cast
1m cooldown
Requires Shield
For the next 10 seconds, your chance to block is almost guaranteed.
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Shut Yer Face
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Path of Da Boss
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Ailment
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Shut Yer Face
Ailment
Path of Da Boss
Min Rank: 40
No AP Cost
5ft range
Insta-Cast
20.0s cooldown
Needs da' Best Plan!! No Plan after dis!
Deals 302 damage. Silences target for 4 seconds.
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Skull Thumper
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Path of Da Brawler
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Damaging
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Skull Thumper
Damaging
Path of Da Brawler
Min Rank: 3
No AP Cost
5ft range
Insta-Cast
No cooldown
Needs da' Best Plan!! No Plan after dis!
A pounding blow to your opponent's skull that deals 177 damage and for the next 10 seconds their head will ring for 75 Corporeal damage whenever they are Critically hit.
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Sky Titan's Bulwark
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Core Ability
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Buff
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Sky Titan's Bulwark
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%.
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Sky Titan's Favor
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Core Ability
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Buff
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Sky Titan's Favor
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%.
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Sky Titan's Strength
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Core Ability
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Buff
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Sky Titan's Strength
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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Stab You Gooder
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Core Ability
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Defensive
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Stab You Gooder
Defensive
Core Ability
Min Rank: 23
Tactic
No range
Passive
No cooldown
All of your critical hits will deal 25% more bonus critical damage.
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Stop Hittin' Da Runts
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Path of Da Toughest
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Buff
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Stop Hittin' Da Runts
Buff
Path of Da Toughest
No Min Rank
Tactic
No range
Passive
No cooldown
You gain 40 Action Points whenever one of your War Bellows trigger.
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Taunt
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Core Ability
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Debuff
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Taunt
Debuff
Core Ability
Min Rank: 7
Costs 20 AP
65ft range
Insta-Cast
15.0s cooldown
You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
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T'ree Hit Combo
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Path of Da Brawler
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Damaging
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T'ree Hit Combo
Damaging
Path of Da Brawler
No Min Rank
No AP Cost
5ft range
3.0s cast
8.0s cooldown
Needs da' Best Plan!! No Plan after dis! Requires 13 points in Path of Da Brawler
You swing your weapon lots, dealing 213 damage every 0.8 seconds for 3 seconds. As Da' Big Boss would say, "Countin' is for Stuntiez."
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Trip 'Em Up
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Path of Da Brawler
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Ailment
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Trip 'Em Up
Ailment
Path of Da Brawler
Min Rank: 2
Costs 35 AP
5ft range
Insta-Cast
No cooldown
Needs da' Gud Plan! Leads to da' Best Plan!!
You "trip" your opponent by hacking at their legs for 127 damage, reducing their movement speed by 40% for 10 seconds.
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Tuffer 'n Nails
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Path of Da Toughest
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Blessing
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Tuffer 'n Nails
Blessing
Path of Da Toughest
Min Rank: 6
Costs 30 AP
5ft range
Insta-Cast
No cooldown
Requires Shield Needs da' Gud Plan! Leads to da' Best Plan!!
Deals 152 damage. Increases Armor by 618 for 20 seconds.
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Unstoppable Juggernaut
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Core Ability
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Buff
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Unstoppable Juggernaut
Buff
Core Ability
Min Rank: 29
Tactic
No range
Passive
No cooldown
Juggernaut's cooldown is reduced to 20 seconds.
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WAAAAAAAGH!
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Path of Da Boss
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Damaging
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WAAAAAAAGH!
Damaging
Path of Da Boss
No Min Rank
No AP Cost
5ft range
Insta-Cast
5.0s cooldown
Needs da' Best Plan!! No Plan after dis! Requires 13 points in Path of Da Boss
Deals 173 Corporeal damage to all targets within 30 feet. Also reduces target's Corporeal resistance by 236 for 20 seconds.
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Walk it off!
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Core Ability
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Buff
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Walk it off!
Buff
Core Ability
Min Rank: 32
Rank 2 morale
No range
Insta-Cast
1m cooldown
Each group member within 100 feet gains 160 Toughness for 30 seconds.
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We'z Bigger
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Path of Da Boss
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Blessing
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We'z Bigger
Blessing
Path of Da Boss
No Min Rank
Costs 45 AP
5ft range
Insta-Cast
20.0s cooldown
Needs da' Gud Plan! Leads to da' Best Plan!! Requires 5 points in Path of Da Boss
Deals 177 damage. Increases the armor of all groupmates within 20 feet by 412 for 20 seconds.
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Where You Going?
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Core Ability
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Debuff
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Where You Going?
Debuff
Core Ability
Min Rank: 30
Costs 30 AP
No range
Insta-Cast
1m cooldown
You root four enemies within 30 feet of you, preventing them fom moving for 10 seconds. There is a 50% chance of the root breaking with every hit.
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Wot armor?
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Path of Da Brawler
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Ailment
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Wot armor?
Ailment
Path of Da Brawler
Min Rank: 12
Costs 30 AP
5ft range
Insta-Cast
No cooldown
Leads to da' Gud Plan!
Deals 102 damage. Reduces armor by 618 for 20 seconds.
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Ya Missed Me
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Path of Da Toughest
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Ailment
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Ya Missed Me
Ailment
Path of Da Toughest
No Min Rank
Costs 25 AP
5ft range
Insta-Cast
20.0s cooldown
Requires Block Leads to da' Gud Plan! Requires 5 points in Path of Da Toughest
Deals 127 undefendable damage. Target's physical damage done is reduced to 80% for 10 seconds.
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Yer Nothin
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Path of Da Boss
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Damaging
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Yer Nothin
Damaging
Path of Da Boss
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 1200 damage over 12 seconds to all targets within 30 feet in of you. Affected targets lose 30 seconds of Morale over 12 seconds.
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You Got Nuffin'
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Path of Da Boss
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Buff
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You Got Nuffin'
Buff
Path of Da Boss
No Min Rank
Tactic
No range
Passive
No cooldown
When War Bellows trigger they will now restore 270 health over 10 seconds to your group members within 100 feet of you.
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Youz see me blok' dat'?!
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Core Ability
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Buff
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Youz see me blok' dat'?!
Buff
Core Ability
Min Rank: 33
Tactic
No range
Passive
No cooldown
Whenever you Block an attack you gain 4 percentage points worth of Morale. This effect will not trigger more than once every 3 seconds.
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