|
Aethyric Insight
|
Core Ability
|
Buff
|
|
Aethyric Insight
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
|
|
Aethyric Pandemonium
|
Core Ability
|
Buff
|
|
Aethyric Pandemonium
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters.
|
|
|
|
Aethyric Ward
|
Core Ability
|
Buff
|
|
Aethyric Ward
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them.
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|
|
|
All Out Assault!
|
Path of Conquest
|
|
|
All Out Assault!
Path of Conquest
Min Rank: 25
No AP Cost
No range
Insta-Cast
4.5s cooldown
You become filled with the endless power of Myrmidia, dealing 99 damage every 3 seconds to all enemies within 30 feet. The effect will linger for 12 seconds after you stop using this Battle Command.
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|
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|
Apotheosis of Flesh
|
Core Ability
|
Buff
|
|
Apotheosis of Flesh
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters.
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|
|
|
Apotheosis of Mind
|
Core Ability
|
Buff
|
|
Apotheosis of Mind
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Apotheosis of Spirit
|
Core Ability
|
Buff
|
|
Apotheosis of Spirit
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points.
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|
|
|
Arcing Swing
|
Path of Conquest
|
Curse
|
|
Arcing Swing
Curse
Path of Conquest
Min Rank: 40
Costs 55 AP
No range
Insta-Cast
10.0s cooldown
Requires Great Weapon
You sweep your blade out in a wide arc, dealing 80 damage and reducing their Wounds by 75 to all enemies in front of you up to 25 feet away.
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|
|
|
Banish Darkness
|
Core Ability
|
Buff
|
|
Banish Darkness
Buff
Core Ability
Min Rank: 35
Tactic
No range
Passive
No cooldown
Repel Darkness will now cool down 50% faster, and will send the victim flying even further away from you.
|
|
|
|
Bellow Commands
|
Core Ability
|
Buff
|
|
Bellow Commands
Buff
Core Ability
Min Rank: 37
Tactic
No range
Passive
No cooldown
Battle Commands will restore 5 action points every second for each of your active Battle Commands.
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|
|
|
Benediction of Morr
|
Core Ability
|
Buff
|
|
Benediction of Morr
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters.
|
|
|
|
Benediction of the Dead
|
Core Ability
|
Buff
|
|
Benediction of the Dead
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Benediction of Winters
|
Core Ability
|
Buff
|
|
Benediction of Winters
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them.
|
|
|
|
Biting Blade
|
Core Ability
|
Curse
|
|
Biting Blade
Curse
Core Ability
Min Rank: 27
Tactic
No range
Passive
No cooldown
Any time you critically hit an enemy, they will suffer an additional 350 damage over 10 seconds and their parry chance will be reduced by 5%.
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|
|
|
Blazing Blade
|
Path of Glory
|
Curse
|
|
Blazing Blade
Curse
Path of Glory
Min Rank: 5
Costs 30 AP
5ft range
Insta-Cast
No cooldown
The force of the sun fills your blade, dealing 102 damage to the enemy and the victim will also suffer 186 over the next 9 seconds. This effect is stackable up to three times.
|
|
|
|
Boon of Persistence
|
Core Ability
|
Buff
|
|
Boon of Persistence
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points. You will gain 50% more experience from these enemies.
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|
|
|
Boon of Tenacity
|
Core Ability
|
Buff
|
|
Boon of Tenacity
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points.
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|
|
|
Boon of the Impalpable
|
Core Ability
|
Buff
|
|
Boon of the Impalpable
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you.
|
|
|
|
Bulwark
|
Core Ability
|
Healing
|
|
Bulwark
Healing
Core Ability
Min Rank: 40
No AP Cost
5ft range
15.0s cast
5m cooldown
Only usable on Doors
Repairs a friendly keep door for 5% of it's total health over 15 seconds.
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|
|
|
Challenge
|
Core Ability
|
Debuff
|
|
Challenge
Debuff
Core Ability
Min Rank: 20
Costs 30 AP
No range
Insta-Cast
30.0s cooldown
You challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal only 70% damage to everyone other than you. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
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|
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|
Champion's Challenge
|
Core Ability
|
Buff
|
|
Champion's Challenge
Buff
Core Ability
Min Rank: 16
Rank 1 morale
5ft range
Insta-Cast
1m cooldown
Both you and your target are held tightly in place for 10 seconds, and neither one of you can move. This effect can not be dispelled or broken.
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|
|
|
Coordination
|
Path of Vigilance
|
Buff
|
|
Coordination
Buff
Path of Vigilance
No Min Rank
Tactic
No range
Passive
No cooldown
Shield Rush will now also increase your chance to parry by 15%.
|
|
|
|
Crippling Blow
|
Path of Conquest
|
Curse
|
|
Crippling Blow
Curse
Path of Conquest
Min Rank: 9
Costs 30 AP
5ft range
Insta-Cast
5.0s cooldown
A cruel slash at your victim's legs which deals 128 damage and snares them, reducing their run speed by 40% for 10 seconds.
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|
|
|
Cunning Assault
|
Core Ability
|
Buff
|
|
Cunning Assault
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%.
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|
|
|
Cunning Evasion
|
Core Ability
|
Buff
|
|
Cunning Evasion
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%.
|
|
|
|
Cunning Stratagem
|
Core Ability
|
Buff
|
|
Cunning Stratagem
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%. You will gain 50% more experience from these enemies.
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|
|
|
Deflect Oil
|
Core Ability
|
Buff
|
|
Deflect Oil
Buff
Core Ability
Min Rank: 10
No AP Cost
No range
Insta-Cast
30.0s cooldown
10% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 30 feet. Only one effect of this type may be on a player at a time.
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|
|
|
Demolishing Strike
|
Core Ability
|
Buff
|
|
Demolishing Strike
Buff
Core Ability
Min Rank: 8
Rank 1 morale
5ft range
Insta-Cast
1m cooldown
A powerful melee attack that reduces armor by 1056 and deals 900 damage over 15 seconds
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|
|
|
Destroy Confidence
|
Core Ability
|
Buff
|
|
Destroy Confidence
Buff
Core Ability
Min Rank: 39
Tactic
No range
Passive
No cooldown
Shatter Confidence will now remove up to 3 Enchantments from the victim, dealing damage for each one that was removed.
|
|
|
|
Dirty Tricks
|
Path of Vigilance
|
Buff
|
|
Dirty Tricks
Buff
Path of Vigilance
No Min Rank
Tactic
No range
Passive
No cooldown
When you block, all members of your group within 100 feet except you will gain a 10% chance to critically hit for 10 seconds.
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|
|
|
Distracting Bellow
|
Core Ability
|
Buff
|
|
Distracting Bellow
Buff
Core Ability
Min Rank: 24
Rank 3 morale
100ft range
Insta-Cast
1m cooldown
A loud shout that startles your target and all enemies within 30 feet of them, reducing their damage to 50% for 10 seconds.
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|
|
|
Efficient Swings
|
Path of Conquest
|
Buff
|
|
Efficient Swings
Buff
Path of Conquest
No Min Rank
Tactic
No range
Passive
No cooldown
All Path of Conquest abilities now cost 35% fewer action points.
|
|
|
|
Emperor's Champion
|
Core Ability
|
Defensive
|
|
Emperor's Champion
Defensive
Core Ability
Min Rank: 32
Rank 2 morale
No range
Insta-Cast
1m cooldown
Increases your Strength, Toughness, and Wounds by 240 for 30 seconds.
|
|
|
|
Emperor's Ward
|
Core Ability
|
Buff
|
|
Emperor's Ward
Buff
Core Ability
Min Rank: 11
Tactic
No range
Passive
No cooldown
Any time you are attacked, there is a 25% chance that you will become protected by a magical barrier for up to 10 seconds, which will absorb up to 375 damage. This effect will not trigger more than once every 3 seconds.
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|
|
|
Encouraged Aim
|
Path of Conquest
|
Buff
|
|
Encouraged Aim
Buff
Path of Conquest
No Min Rank
Tactic
No range
Passive
No cooldown
Press The Attack! will now make it 10% more likely that enemies in the area will be critically hit.
|
|
|
|
Favour of the Gods
|
Core Ability
|
Buff
|
|
Favour of the Gods
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them.
|
|
|
|
Favour of the Mad
|
Core Ability
|
Buff
|
|
Favour of the Mad
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Favour the Daemonic
|
Core Ability
|
Buff
|
|
Favour the Daemonic
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%.
|
|
|
|
Flawless Defense
|
Path of Vigilance
|
Defensive
|
|
Flawless Defense
Defensive
Path of Vigilance
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Increase the chances to block, dodge, parry, and disrupt attacks by 50% for 10 seconds for all group members within 100 feet of you.
|
|
|
|
Flee
|
Core Ability
|
Buff
|
|
Flee
Buff
Core Ability
No Min Rank
No AP Cost
No range
Insta-Cast
30.0s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You can use this ability again to cancel the effect early, but you will still remain panicked and will not regain action points for the full duration.
|
|
|
|
Focused Mending
|
Path of Glory
|
Defensive
|
|
Focused Mending
Defensive
Path of Glory
No Min Rank
Tactic
No range
Passive
No cooldown
Stay Focused! will now also cause groupmates in the area to receive 15% more from all healing effects used on them.
|
|
|
|
Focused Offense
|
Core Ability
|
Buff
|
|
Focused Offense
Buff
Core Ability
Min Rank: 13
Tactic
No range
Passive
No cooldown
You deal 15% more damage and all enemy monsters will hate you 15% less than normal, but your armor is reduced by 33%.
|
|
|
|
Gather Your Resolve!
|
Path of Glory
|
|
|
Gather Your Resolve!
Path of Glory
Min Rank: 6
No AP Cost
No range
Insta-Cast
4.5s cooldown
You order your group to steady their thoughts, increasing all resistances by 236 for all groupmates within 100 feet. All enemies within 30 feet will be frightened, reducing their resistances by 118. The effect will linger for 12 seconds after you stop using this Battle Command.
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|
|
|
Gilded Shield
|
Core Ability
|
Buff
|
|
Gilded Shield
Buff
Core Ability
Min Rank: 21
Tactic
No range
Passive
No cooldown
Increases your chance to disrupt attacks by 15% as long as you're holding a shield.
|
|
|
|
Guard
|
Core Ability
|
Defensive
|
|
Guard
Defensive
Core Ability
Min Rank: 10
No AP Cost
150ft range
Insta-Cast
No cooldown
Only usable on other players
You defend one of your groupmates and try to take attacks meant for them. As long as you are within 30 feet of them, any damage that they suffer will be split evenly between the two of you, and 35% of all hate that they cause will be redirected to you.
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|
|
|
Guardian of Light
|
Core Ability
|
Defensive
|
|
Guardian of Light
Defensive
Core Ability
Min Rank: 28
Rank 1 morale
No range
Insta-Cast
1m cooldown
You become surrounded by a protective barrier for up to 30 seconds which will absorb up to 3600 damage.
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|
|
|
Harrier's Ken
|
Core Ability
|
Buff
|
|
Harrier's Ken
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them. You will gain 50% more experience from these enemies.
|
|
|
|
Harrier's Pelt
|
Core Ability
|
Buff
|
|
Harrier's Pelt
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them.
|
|
|
|
Harrier's Savagery
|
Core Ability
|
Buff
|
|
Harrier's Savagery
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you.
|
|
|
|
Heaven's Fury
|
Path of Glory
|
Damaging
|
|
Heaven's Fury
Damaging
Path of Glory
No Min Rank
Costs 45 AP
No range
Insta-Cast
20.0s cooldown
A blazing aura of light surrounds your blade as you bring it around in a broad sweep, dealing 77 damage to all enemies in front of you up to 40 feet away. Everyone hit by this attack will be staggered, and unable to move for 3 seconds, preventing all actions unless they are damaged.
|
|
|
|
Hold The Line!
|
Core Ability
|
Defensive
|
|
Hold The Line!
Defensive
Core Ability
Min Rank: 10
Costs 20 AP/sec
No range
12.0s cast
No cooldown
Requires Shield
You focus your defenses against enemy fire, increasing your chances to dodge and disrupt by 45% for 12 seconds. You will also defend all allies behind you, up to 50 feet away, increasing their chances to dodge and disrupt by 15% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times. This effect will end if you break your concentration, or run out of action points.
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|
|
|
Immaculate Defense
|
Core Ability
|
Buff
|
|
Immaculate Defense
Buff
Core Ability
Min Rank: 40
Rank 4 morale
No range
Insta-Cast
1m cooldown
An impressive display of defense which reduces incoming damage by 75% for both you and all group members within 100 feet of you for 10 seconds.
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|
|
|
Juggernaut
|
Core Ability
|
Defensive
|
|
Juggernaut
Defensive
Core Ability
Min Rank: 12
Costs 45 AP
No range
Insta-Cast
1m cooldown
You become filled with unstoppable power, removing all snaring, rooting, silencing, and disarming effects.
|
|
|
|
Laurels of Victory
|
Path of Vigilance
|
Defensive
|
|
Laurels of Victory
Defensive
Path of Vigilance
No Min Rank
Tactic
No range
Passive
No cooldown
Vigilance will no longer reduce the damage you deal.
|
|
|
|
Menace
|
Core Ability
|
Buff
|
|
Menace
Buff
Core Ability
Min Rank: 25
Tactic
No range
Passive
No cooldown
Enemy monsters will hate you 100% more than normal on all attacks.
|
|
|
|
Mighty Soul
|
Path of Glory
|
Defensive
|
|
Mighty Soul
Defensive
Path of Glory
No Min Rank
Tactic
No range
Passive
No cooldown
All of your attacks within the Path of Glory will now deal Elemental damage instead of physical damage.
|
|
|
|
Modify War Engine
|
Core Ability
|
Buff
|
|
Modify War Engine
Buff
Core Ability
Min Rank: 30
No AP Cost
65ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
You shield the Ram absorbing 1500 damage over the next 30 seconds.
|
|
|
|
Myrmidia's Fury
|
Path of Conquest
|
Damaging
|
|
Myrmidia's Fury
Damaging
Path of Conquest
No Min Rank
Costs 25 AP/sec
5ft range
3.0s cast
8.0s cooldown
You slam into your target without remorse, dealing up to 558 damage over 3 seconds. This effect will end if you break your concentration or run out of action points.
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|
|
|
No Escape
|
Core Ability
|
Debuff
|
|
No Escape
Debuff
Core Ability
Min Rank: 36
Rank 3 morale
No range
Insta-Cast
1m cooldown
Deals 1200 damage to all enemies within 30 feet and roots them, making them unable to move for 10 seconds.
|
|
|
|
Nova Strike
|
Path of Conquest
|
Defensive
|
|
Nova Strike
Defensive
Path of Conquest
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 800 damage to all enemies in a line in front of you, up to 65 feet away, and an additional 804 damage over 9 seconds.
|
|
|
|
Now's Our Chance!
|
Path of Glory
|
|
|
Now's Our Chance!
Path of Glory
No Min Rank
No AP Cost
No range
Insta-Cast
4.5s cooldown
You fill your enemies with fear and doubt, causing all healing abilities to become 75% as effective when used by any enemies within 30 feet of you. The effect will linger for 12 seconds after you stop using this Battle Command.
|
|
|
|
On Your Guard!
|
Path of Vigilance
|
|
|
On Your Guard!
Path of Vigilance
Min Rank: 12
No AP Cost
No range
Insta-Cast
4.5s cooldown
You order your group to ready their defenses, causing 150 damageback against any attacker who strikes a groupmate within 100 feet with a melee attack. Targets can only be damaged once every two seconds. (At RR100)
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|
|
|
Outmaneuver the Clever
|
Core Ability
|
Buff
|
|
Outmaneuver the Clever
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
|
|
Outmaneuver the Cunning
|
Core Ability
|
Buff
|
|
Outmaneuver the Cunning
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points.
|
|
|
|
Outmaneuver the Dim
|
Core Ability
|
Buff
|
|
Outmaneuver the Dim
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you.
|
|
|
|
Perseverance
|
Path of Vigilance
|
Buff
|
|
Perseverance
Buff
Path of Vigilance
Min Rank: 14
Costs 20 AP
No range
Insta-Cast
30.0s cooldown
The blessings of Myrmidia fill you, increasing your Armor by 618 for 10 seconds. Whenever you're attacked during this time, you will regain 10 Action Points.
|
|
|
|
Precision Strike
|
Path of Conquest
|
Damaging
|
|
Precision Strike
Damaging
Path of Conquest
Min Rank: 3
Costs 40 AP
5ft range
Insta-Cast
No cooldown
A careful strike that deals 153 damage, and ignores 25% of the victim's armor.
|
|
|
|
Press The Attack!
|
Path of Conquest
|
|
|
Press The Attack!
Path of Conquest
Min Rank: 2
No AP Cost
No range
Insta-Cast
4.5s cooldown
You order your group to strike fiercely, increasing Strength by 75 for all groupmates within 100 feet. All enemies within 30 feet will be frightened, reducing their Strength by 75. The effect will linger for 12 seconds after you stop using this Battle Command.
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|
|
|
Raze
|
Core Ability
|
Buff
|
|
Raze
Buff
Core Ability
Min Rank: 20
Rank 2 morale
No range
3.0s cast
1m cooldown
Repeatedly attack all enemies in a line in front of you, inflicting 300 damage every second for 3 seconds, up to 65 feet away.
|
|
|
|
Repel Darkness
|
Path of Vigilance
|
Damaging
|
|
Repel Darkness
Damaging
Path of Vigilance
Min Rank: 16
Costs 35 AP
5ft range
Insta-Cast
20.0s cooldown
The power of the sun blasts your enemy away, dealing 153 damage and knocking them away from you.
|
|
|
|
Rugged
|
Core Ability
|
Buff
|
|
Rugged
Buff
Core Ability
Min Rank: 19
Tactic
No range
Passive
No cooldown
Increases Toughness by 160.
|
|
|
|
Runefang
|
Core Ability
|
Buff
|
|
Runefang
Buff
Core Ability
Min Rank: 15
Tactic
No range
Passive
No cooldown
Whenever you parry an attack, your Strength, Weapon Skill, and Initiative will be increased by 240 for 10 seconds. This effect will not refresh itself.
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Shackle
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Core Ability
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Debuff
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Shackle
Debuff
Core Ability
Min Rank: 30
Costs 30 AP
No range
Insta-Cast
1m cooldown
Your cowardly enemies are forced to face your wrath. Up to 4 enemies within 30 feet are rooted in place, making them unable to move for 5 seconds. Rooted targets have a 50% chance to break free when they suffer damage.
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Shatter Confidence
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Path of Glory
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Damaging
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Shatter Confidence
Damaging
Path of Glory
Min Rank: 25
Costs 25 AP
65ft range
Insta-Cast
5.0s cooldown
You crush your enemy's will, removing 1 Enchantment from them. If an Enchantment is successfully removed, then the victim will also suffer 178 damage.
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Shield of the Sun
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Path of Glory
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Blessing
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Shield of the Sun
Blessing
Path of Glory
Min Rank: 35
Costs 35 AP
No range
Insta-Cast
30.0s cooldown
The heat of the very sun itself surrounds you for 10 seconds, dealing 100 Elemental damage back to anyone that attacks you.
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Shield Rush
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Path of Vigilance
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Blessing
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Shield Rush
Blessing
Path of Vigilance
Min Rank: 8
Costs 25 AP
5ft range
Insta-Cast
10.0s cooldown
Requires Shield
A powerful forward slam with your shield which deals 178 damage to your enemy, and increases your chance to block by 10% for 10 seconds.
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Shield Wall
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Core Ability
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Buff
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Shield Wall
Buff
Core Ability
Min Rank: 12
Rank 2 morale
No range
Insta-Cast
1m cooldown
Requires Shield
For the next 10 seconds, your chance to block is almost guaranteed.
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Shining Blade
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Path of Conquest
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Blessing
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Shining Blade
Blessing
Path of Conquest
Min Rank: 18
Costs 30 AP
5ft range
Insta-Cast
10.0s cooldown
Your Shining Blade slices into your opponent for 153 damage. For the next 5 seconds, Shining Blade will cause an additional 100 Elemental damage on the next damaging attack made by everyone in your group within 100 feet of you.
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Sigmar's Favor
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Core Ability
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Buff
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Sigmar's Favor
Buff
Core Ability
Min Rank: 23
Tactic
No range
Passive
No cooldown
Any time that you are healed by a direct heal, there is a 25% chance that you will regain an additional 135 hit points as well.
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Sky Titan's Bulwark
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Core Ability
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Buff
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Sky Titan's Bulwark
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%.
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Sky Titan's Favor
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Core Ability
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Buff
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Sky Titan's Favor
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%.
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Sky Titan's Strength
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Core Ability
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Buff
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Sky Titan's Strength
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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Slice Through
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Path of Conquest
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Buff
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Slice Through
Buff
Path of Conquest
No Min Rank
Tactic
No range
Passive
No cooldown
Crippling Blow will now hit 3 enemies within 25 feet of you, but your base damage is reduced by 10%.
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Smashing Counter
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Path of Vigilance
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Damaging
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Smashing Counter
Damaging
Path of Vigilance
No Min Rank
Costs 25 AP
5ft range
Insta-Cast
20.0s cooldown
An overwhelming counterattack which deals 153 damage and knocks the victim down for 3 seconds.
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Solar Flare
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Path of Glory
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Defensive
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Solar Flare
Defensive
Path of Glory
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 800 damage to all enemies within 30 feet. Enemy players hit by this effect will lose all of their Morale.
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Staggering Impact
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Path of Conquest
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Curse
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Staggering Impact
Curse
Path of Conquest
No Min Rank
Costs 40 AP
No range
Insta-Cast
30.0s cooldown
Myrmidia's power bursts forth from you, slamming into all enemies within 30 feet. All of the victims will suffer 215 damage over 10 seconds and have their chance to defend attacks reduced by 10%.
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Stand Strong!
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Path of Vigilance
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Stand Strong!
Path of Vigilance
Min Rank: 4
No AP Cost
No range
Insta-Cast
4.5s cooldown
You order your group to hold their positions, increasing Toughness by 75 for all groupmates within 100 feet. All enemies within 30 feet will be frightened, reducing their Toughness by 75. The effect will linger for 12 seconds after you stop using this Battle Command.
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Stay Focused!
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Path of Glory
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Stay Focused!
Path of Glory
Min Rank: 20
No AP Cost
No range
Insta-Cast
4.5s cooldown
You order your group to prepare for combat, causing all of your groupmates within 100 feet to regain 24 Action Points and 18 health over 3 seconds any time they defend themselves against an attack. The effect will linger for 12 seconds after you stop using this Battle Command.
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Sunder
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Path of Vigilance
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Damaging
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Sunder
Damaging
Path of Vigilance
No Min Rank
Costs 30 AP
5ft range
Insta-Cast
No cooldown
A smashing attack which deals 128 damage. This attack causes monsters to hate you twice as much as normal.
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Sunfury
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Path of Glory
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Defensive
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Sunfury
Defensive
Path of Glory
No Min Rank
Tactic
No range
Passive
No cooldown
Shield Of The Sun will now deal 150 damage back against enemies, and Vicious Slash's cooldown is reduced by 1 second.
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Sun's Blessing
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Core Ability
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Buff
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Sun's Blessing
Buff
Core Ability
Min Rank: 31
Tactic
No range
Passive
No cooldown
Shield Of The Sun and Perseverance will now cool down 50% faster.
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Taunt
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Core Ability
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Debuff
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Taunt
Debuff
Core Ability
Min Rank: 7
Costs 20 AP
65ft range
Insta-Cast
15.0s cooldown
You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times.
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Throw Blade
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Core Ability
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Damaging
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Throw Blade
Damaging
Core Ability
No Min Rank
Costs 20 AP
5-65ft range
1.0s cast
No cooldown
A basic throwing attack that inflicts 103 damage. Has a chance to deal 702 damage to a severely wounded target if you are behind them.
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To Glory!
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Path of Conquest
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To Glory!
Path of Conquest
No Min Rank
No AP Cost
No range
Insta-Cast
4.5s cooldown
You fill your group with purpose, causing all of your groupmates within 100 feet to regain 20 Action Points every 5 seconds. All enemies within 30 feet will lose 20 Action Points every 5 seconds. The effect will linger for 12 seconds after you stop using this Battle Command.
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To Victory!
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Path of Vigilance
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To Victory!
Path of Vigilance
No Min Rank
No AP Cost
No range
Insta-Cast
4.5s cooldown
You order your group to steady themselves, making it 25% less likely that your groupmates within 100 feet will become set back if they're hit while using an ability. All enemies within 30 feet will be frightened, making it 25% more likely that they'll be set back when hit. The effect will linger for 12 seconds after you stop using this Battle Command.
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Unbalancing Attack
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Path of Glory
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Damaging
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Unbalancing Attack
Damaging
Path of Glory
No Min Rank
Costs 30 AP
5ft range
Insta-Cast
10.0s cooldown
A powerful strike which knocks your enemy off-balance, dealing 153 damage and causing the victim to lose 40 Action Points.
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Unstoppable Juggernaut
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Core Ability
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Buff
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Unstoppable Juggernaut
Buff
Core Ability
Min Rank: 29
Tactic
No range
Passive
No cooldown
Juggernaut's cooldown is reduced to 20 seconds.
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Unwavering Faith
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Core Ability
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Buff
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Unwavering Faith
Buff
Core Ability
Min Rank: 17
Tactic
No range
Passive
No cooldown
Increases your Spirit resistance by 252.
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Vicious Slash
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Path of Glory
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Damaging
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Vicious Slash
Damaging
Path of Glory
Min Rank: 6
Costs 35 AP
5ft range
Insta-Cast
10.0s cooldown
You slice deeply into your enemy, dealing 102 damage to the enemy and interrupting any abilities that they are building up. The victim will also suffer an additional 225 damage over 5 seconds.
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Vigilance
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Path of Vigilance
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Blessing
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Vigilance
Blessing
Path of Vigilance
No Min Rank
No AP Cost
No range
Insta-Cast
30.0s cooldown
The glory of the sun fills you with power, reducing all damage that you take by 50% for 10 seconds but reducing all damage that you deal by 25%.
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Well-Trained
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Core Ability
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Buff
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Well-Trained
Buff
Core Ability
Min Rank: 33
Tactic
No range
Passive
No cooldown
Smashing Counter, Shield Rush, and Vicious Slash no longer cost action points.
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