|
Abate War Engine
|
Core Ability
|
Debuff
|
|
Abate War Engine
Debuff
Core Ability
Min Rank: 40
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted debuff. Decreases damage done by that siege engine to 98% for 10 seconds.
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|
|
|
Aegis of Orange Fire
|
Path of Daemonology
|
Enchantment
|
|
Aegis of Orange Fire
Enchantment
Path of Daemonology
No Min Rank
Costs 25 AP
No range
Insta-Cast
1m cooldown
You summon and absorb orange flames to increase your Wounds by 150, increasing your total life for 20 seconds. During this time, any enemies striking you has a 25% chance to receive 232 Elemental damage from your flames.
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|
|
|
Aethyric Insight
|
Core Ability
|
Buff
|
|
Aethyric Insight
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
|
|
Aethyric Pandemonium
|
Core Ability
|
Buff
|
|
Aethyric Pandemonium
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters.
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|
|
|
Aethyric Ward
|
Core Ability
|
Buff
|
|
Aethyric Ward
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them.
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|
|
|
Agonizing Torrent
|
Path of Daemonology
|
Buff
|
|
Agonizing Torrent
Buff
Path of Daemonology
No Min Rank
Costs 45 AP
No range
1.0s cast
20.0s cooldown
Your disk emanates an aura of pain that inflicts 188 Spirit damage every 3 seconds for 9 seconds.
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|
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|
Apotheosis of Flesh
|
Core Ability
|
Buff
|
|
Apotheosis of Flesh
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters.
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|
|
|
Apotheosis of Mind
|
Core Ability
|
Buff
|
|
Apotheosis of Mind
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Apotheosis of Spirit
|
Core Ability
|
Buff
|
|
Apotheosis of Spirit
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points.
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|
|
|
Backlash
|
Core Ability
|
Buff
|
|
Backlash
Buff
Core Ability
Min Rank: 23
Tactic
No range
Passive
No cooldown
Any time you are attacked, there is a 25% chance that you will lash out for 250 Elemental damage over 5 seconds to anyone who hits you.
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|
Baleful Transmogrification
|
Path of Havoc
|
Hex
|
|
Baleful Transmogrification
Hex
Path of Havoc
Min Rank: 9
Costs 45 AP
100ft range
Insta-Cast
No cooldown
Bends and twists your target from within to deal 835 Elemental damage over 15 seconds.
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|
|
|
Benediction of Morr
|
Core Ability
|
Buff
|
|
Benediction of Morr
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters.
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|
|
|
Benediction of the Dead
|
Core Ability
|
Buff
|
|
Benediction of the Dead
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
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|
Benediction of Winters
|
Core Ability
|
Buff
|
|
Benediction of Winters
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them.
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|
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|
Bolt of Change
|
Path of Havoc
|
Damaging
|
|
Bolt of Change
Damaging
Path of Havoc
No Min Rank
Costs 30 AP
150ft range
3.0s cast
10.0s cooldown
An un-defendable bolt of far traveling force that inflicts 633 Elemental damage.
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|
|
|
Boon of Persistence
|
Core Ability
|
Buff
|
|
Boon of Persistence
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points. You will gain 50% more experience from these enemies.
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|
|
|
Boon of Tenacity
|
Core Ability
|
Buff
|
|
Boon of Tenacity
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points.
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|
|
|
Boon of the Impalpable
|
Core Ability
|
Buff
|
|
Boon of the Impalpable
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you.
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|
|
|
Changer's Blessing
|
Path of Havoc
|
Healing
|
|
Changer's Blessing
Healing
Path of Havoc
No Min Rank
Tactic
No range
Passive
No cooldown
Surging Violet Fire will now heal you for 50% of damage dealt.
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|
|
|
Chaos Unleashed
|
Path of Havoc
|
Buff
|
|
Chaos Unleashed
Buff
Path of Havoc
No Min Rank
Tactic
No range
Passive
No cooldown
Increases critical chance for all Path Of Havoc spells by 15%.
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|
|
|
Chaotic Attunement
|
Core Ability
|
Buff
|
|
Chaotic Attunement
Buff
Core Ability
Min Rank: 31
Tactic
No range
Passive
No cooldown
Daemons can now be summoned instantly and the cost of Resummon is reduced to 0 Action Points.
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|
|
|
Chaotic Rift
|
Path of Daemonology
|
Debuff
|
|
Chaotic Rift
Debuff
Path of Daemonology
No Min Rank
Costs 20 AP
65ft range
1.0s cast
30.0s cooldown
A rift in the warp is opened briefly, pulling up to six enemy players within 75 feet of the vortex towards it's center and then snaring everyone within 30 feet a second later by 40% for 4 seconds. Monsters will be knocked down by the initial pull.
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Close Quarters
|
Core Ability
|
Buff
|
|
Close Quarters
Buff
Core Ability
Min Rank: 29
Tactic
No range
Passive
No cooldown
Your cast times are reduced to 50% when you are within 20 feet of your target.
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|
|
|
Conduit of Chaos
|
Core Ability
|
Buff
|
|
Conduit of Chaos
Buff
Core Ability
Min Rank: 36
Rank 3 morale
No range
Insta-Cast
1m cooldown
Focusing the great powers of Chaos for 10 seconds, you may tirelessly use all your abilities for no AP cost.
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|
|
|
Cunning Assault
|
Core Ability
|
Buff
|
|
Cunning Assault
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%.
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|
|
|
Cunning Evasion
|
Core Ability
|
Buff
|
|
Cunning Evasion
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%.
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|
|
|
Cunning Stratagem
|
Core Ability
|
Buff
|
|
Cunning Stratagem
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%. You will gain 50% more experience from these enemies.
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|
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|
Daemonic Armor
|
Core Ability
|
Enchantment
|
|
Daemonic Armor
Enchantment
Core Ability
Min Rank: 11
Costs 35 AP
No range
Insta-Cast
10.0s cooldown
You surround yourself with daemonic protection, increasing your Armor by 644 for up to 1 hours.
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|
|
|
Daemonic Contract
|
Path of Daemonology
|
Buff
|
|
Daemonic Contract
Buff
Path of Daemonology
No Min Rank
Tactic
No range
Passive
No cooldown
Your damage is increased by 15% when under 45 feet away from your target.
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|
|
|
Daemonic Infestation
|
Path of Daemonology
|
Damaging
|
|
Daemonic Infestation
Damaging
Path of Daemonology
Min Rank: 18
Costs 50 AP
65ft range
Insta-Cast
15.0s cooldown
You call fourth a small daemon which will persist in an area for 1 minute. The daemon will explode when an enemy gets too close dealing 243 damage to all enemies within 30 feet and staggering them for 3 seconds, preventing all actions until they take damage.
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|
|
|
Daemonic Lash
|
Path of Daemonology
|
Damaging
|
|
Daemonic Lash
Damaging
Path of Daemonology
Min Rank: 6
Costs 35 AP
No range
Insta-Cast
No cooldown
An ethereal tentacle swipes the target in front of you for 203 Spirit damage.
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|
|
|
Daemonic Maw
|
Core Ability
|
Hex
|
|
Daemonic Maw
Hex
Core Ability
No Min Rank
Costs 35 AP
5ft range
Insta-Cast
No cooldown
Deals 328 Spirit damage and reduces movement speed by 40% for 10 seconds.
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|
|
|
Daemonic Pact
|
Path of Daemonology
|
Buff
|
|
Daemonic Pact
Buff
Path of Daemonology
No Min Rank
Tactic
No range
Passive
No cooldown
Forms a pact with newly summoned daemons that increases both you and your daemon's Toughness by 100 while it remains in this realm.
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|
|
|
Daemonic Reach
|
Path of Changing
|
Buff
|
|
Daemonic Reach
Buff
Path of Changing
No Min Rank
Tactic
No range
Passive
No cooldown
Increases the ranges of all Path of Changing abilities by 25%.
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|
|
|
Daemonic Resistance
|
Path of Daemonology
|
Enchantment
|
|
Daemonic Resistance
Enchantment
Path of Daemonology
Min Rank: 28
Costs 55 AP
No range
Insta-Cast
No cooldown
Increases your groupmember's Corporeal resistance by 157 if they are within 100 feet of you.
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|
|
|
Daemonic Scream
|
Path of Changing
|
Damaging
|
|
Daemonic Scream
Damaging
Path of Changing
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 1600 damage to all targets in a line in front of you up to 65 feet away.
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|
|
|
Daemonic Withering
|
Core Ability
|
Healing
|
|
Daemonic Withering
Healing
Core Ability
Min Rank: 39
Tactic
No range
Passive
No cooldown
Withered Soul will now also cause the victim to suffer 15% more damage from all sources.
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|
|
|
Devour Energy
|
Core Ability
|
Buff
|
|
Devour Energy
Buff
Core Ability
Min Rank: 13
Tactic
No range
Passive
No cooldown
Whenever one of your spells hits an enemy, you have a 25% chance to regain 30 Action Points. This effect can not occur more than once every 2 seconds.
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|
|
|
Dissolving Mist
|
Path of Changing
|
Damaging
|
|
Dissolving Mist
Damaging
Path of Changing
No Min Rank
Costs 30 AP
65ft range
Insta-Cast
30.0s cooldown
Summons a cloud of caustic mist that deals 79 Spirit damage every 2 seconds to targets within 20 feet of the summoning point. After 10 seconds the cloud doubles in strength, dealing 146 Spirit damage and 10 seconds later will double in strength again, dealing 212 Spirit damage. If there are multiple Dissolving Mist in the same area only the highest level mist will deal damage.
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|
|
|
Endless Knowledge
|
Core Ability
|
Buff
|
|
Endless Knowledge
Buff
Core Ability
Min Rank: 19
Tactic
No range
Passive
No cooldown
Increases your Intelligence by 160.
|
|
|
|
Endless Pandemonium
|
Path of Changing
|
Buff
|
|
Endless Pandemonium
Buff
Path of Changing
No Min Rank
Tactic
No range
Passive
No cooldown
Pandemonium will now reapply it's damage effect 50% of the time after it ends or is removed.
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|
|
|
Enhance War Engine
|
Core Ability
|
Buff
|
|
Enhance War Engine
Buff
Core Ability
Min Rank: 10
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted buff. Increases damage done by that siege engine by 2% for 10 seconds.
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|
|
|
Favour of the Gods
|
Core Ability
|
Buff
|
|
Favour of the Gods
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them.
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|
|
|
Favour of the Mad
|
Core Ability
|
Buff
|
|
Favour of the Mad
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Favour the Daemonic
|
Core Ability
|
Buff
|
|
Favour the Daemonic
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%.
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|
|
|
Fiery Winds
|
Path of Havoc
|
Damaging
|
|
Fiery Winds
Damaging
Path of Havoc
No Min Rank
Tactic
No range
Passive
No cooldown
Flickering Red Fire and Surging Violet Fire will hit one additional enemy up to 15 feet away from the target.
|
|
|
|
Firewyrm of Tzeentch
|
Path of Daemonology
|
Buff
|
|
Firewyrm of Tzeentch
Buff
Path of Daemonology
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Summons a mighty Firewyrm that will rampage around attacking your enemies for 16 seconds.
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|
|
|
Flame's Kiss
|
Core Ability
|
Damaging
|
|
Flame's Kiss
Damaging
Core Ability
Min Rank: 27
Tactic
No range
Passive
No cooldown
Rend Winds and Flickering Red Fire are now un-defendable.
|
|
|
|
Flee
|
Core Ability
|
Buff
|
|
Flee
Buff
Core Ability
No Min Rank
No AP Cost
No range
Insta-Cast
30.0s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You can use this ability again to cancel the effect early, but you will still remain panicked and will not regain action points for the full duration.
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|
|
|
Flickering Red Fire
|
Path of Havoc
|
Damaging
|
|
Flickering Red Fire
Damaging
Path of Havoc
No Min Rank
Costs 35 AP
100ft range
2.0s cast
No cooldown
Summons a chaotic bundle of red flame that flies toward your opponent to inflict 320 Elemental damage.
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|
|
|
Focused Mind
|
Core Ability
|
Buff
|
|
Focused Mind
Buff
Core Ability
Min Rank: 20
Rank 2 morale
No range
Insta-Cast
1m cooldown
For the next 10 seconds, you will remove and ignore any silencing, disarming, rooting, snaring effects and your abilities will build 50% faster and may not be set back.
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|
|
|
Glean Magic
|
Path of Changing
|
Hex
|
|
Glean Magic
Hex
Path of Changing
Min Rank: 5
Costs 25 AP
65ft range
Insta-Cast
No cooldown
You strip away the Spiritual protections of everyone 20 feet from your target, reducing their Spirit resistance by 236 and dealing 420 Spirit damage over 20 seconds.
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|
|
|
Grasping Darkness
|
Core Ability
|
Damaging
|
|
Grasping Darkness
Damaging
Core Ability
Min Rank: 28
Rank 1 morale
100ft range
Insta-Cast
1m cooldown
Deals 798 damage over 6 seconds and Snares by 60% for 6 seconds
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|
|
|
Harrier's Ken
|
Core Ability
|
Buff
|
|
Harrier's Ken
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them. You will gain 50% more experience from these enemies.
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|
|
|
Harrier's Pelt
|
Core Ability
|
Buff
|
|
Harrier's Pelt
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them.
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|
|
|
Harrier's Savagery
|
Core Ability
|
Buff
|
|
Harrier's Savagery
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you.
|
|
|
|
Hex War Engine
|
Core Ability
|
Debuff
|
|
Hex War Engine
Debuff
Core Ability
Min Rank: 30
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted debuff. Increases the cooldown times of that siege engine by 50% for 10 seconds
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|
|
|
Horrifying Visions
|
Core Ability
|
Debuff
|
|
Horrifying Visions
Debuff
Core Ability
Min Rank: 7
Costs 20 AP
100ft range
Insta-Cast
15.0s cooldown
Horrifying images distract your opponent, causing them to deal only 50% damage against you for 15 seconds. You will stop attacking when you use this ability, and the effect will fade if you attack someone that you have detaunted.
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|
|
|
Indigo Fire of Change
|
Path of Changing
|
Damaging
|
|
Indigo Fire of Change
Damaging
Path of Changing
No Min Rank
Costs 15 AP/sec
100ft range
6.0s cast
16.0s cooldown
A horrible torrent of energy that deals 387 Spirit damage every 2 seconds for 6 seconds. Victims killed while bathed in this flame will return 120 Action Points over 6 seconds to you.
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|
|
|
Infernal Blast
|
Path of Daemonology
|
Damaging
|
|
Infernal Blast
Damaging
Path of Daemonology
Min Rank: 4
Costs 40 AP
No range
Insta-Cast
10.0s cooldown
A daemonic wave that warps the air in front of you dealing 576 Elemental damage over 9 seconds to all targets 40 feet in front of you.
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|
|
|
Infernal Flesh
|
Core Ability
|
Buff
|
|
Infernal Flesh
Buff
Core Ability
Min Rank: 15
Tactic
No range
Passive
No cooldown
Daemons will be summoned with 160 more Wounds.
|
|
|
|
Infernal Pain
|
Core Ability
|
Buff
|
|
Infernal Pain
Buff
Core Ability
Min Rank: 33
Tactic
No range
Passive
No cooldown
Surge of Insanity will now cause an additional 345 damage over 6 seconds to all targets hit.
|
|
|
|
Instability
|
Core Ability
|
Damaging
|
|
Instability
Damaging
Core Ability
Min Rank: 25
No AP Cost
100ft range
Insta-Cast
1m cooldown
Requires a summoned minion.
You force so much power into your daemon that it explodes from within, dealing 370 Spirit damage to all targets within 30 feet, knocking them down for 3 seconds.
|
|
|
|
Lasting Chaos
|
Path of Daemonology
|
Buff
|
|
Lasting Chaos
Buff
Path of Daemonology
No Min Rank
Tactic
No range
Passive
No cooldown
When you construct a Daemon, it will restore 20 Action Points to everyone within 30 feet every 2 seconds.
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|
|
|
Mage Bolt
|
Core Ability
|
Damaging
|
|
Mage Bolt
Damaging
Core Ability
Min Rank: 8
Rank 1 morale
100ft range
Insta-Cast
1m cooldown
A focused blast that deals 600 damage and knocks the targeted player away. Monsters will be knocked down.
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|
|
|
Misdirection
|
Core Ability
|
Buff
|
|
Misdirection
Buff
Core Ability
Min Rank: 16
Rank 1 morale
No range
Insta-Cast
1m cooldown
You gain a strong counter aura for the next 10 seconds that will reduce half of any incoming Magic damage and redirect half of any direct damage back to the caster.
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|
|
|
Mutating Blue Fire
|
Path of Havoc
|
Hex
|
|
Mutating Blue Fire
Hex
Path of Havoc
Min Rank: 35
Costs 45 AP
100ft range
3.0s cast
10.0s cooldown
A column of blue flame washes over your target, dealing 516 Elemental damage and then dealing an additional 429 Elemental damage over 9 seconds.
|
|
|
|
Outmaneuver the Clever
|
Core Ability
|
Buff
|
|
Outmaneuver the Clever
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
|
|
Outmaneuver the Cunning
|
Core Ability
|
Buff
|
|
Outmaneuver the Cunning
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points.
|
|
|
|
Outmaneuver the Dim
|
Core Ability
|
Buff
|
|
Outmaneuver the Dim
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you.
|
|
|
|
Pandemonium
|
Path of Changing
|
Hex
|
|
Pandemonium
Hex
Path of Changing
Min Rank: 16
Costs 45 AP
65ft range
1.0s cast
5.0s cooldown
Chaotic swirls of power inflict 735 Spirit damage over 15 seconds to your target and those within 20 feet of them.
|
|
|
|
Perils of The Warp
|
Path of Havoc
|
Hex
|
|
Perils of The Warp
Hex
Path of Havoc
No Min Rank
Costs 35 AP
100ft range
2.0s cast
30.0s cooldown
You open a rift dealing 488 Elemental damage and weakens the fabric of reality surrounding your target, disarming them for 3 seconds.
|
|
|
|
Rend Winds
|
Path of Changing
|
Damaging
|
|
Rend Winds
Damaging
Path of Changing
Min Rank: 2
Costs 35 AP
65ft range
1.0s cast
No cooldown
Tears at your foe with fierce winds, hitting them three times for a total of 264 Spirit damage.
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Resummon
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Core Ability
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Buff
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Resummon
Buff
Core Ability
Min Rank: 3
Costs 60 AP
No range
Insta-Cast
20.0s cooldown
Requires a summoned minion.
You shift your active summoning circle to your current location, bringing your minion with it.
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Roiling Winds
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Core Ability
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Damaging
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Roiling Winds
Damaging
Core Ability
Min Rank: 32
Rank 2 morale
100ft range
Insta-Cast
1m cooldown
Winds tear out from your target, dealing 300 damage to them and everyone within 20 feet every second for 4 seconds.
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Scintillating Energy
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Core Ability
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Damaging
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Scintillating Energy
Damaging
Core Ability
Min Rank: 24
Rank 3 morale
100ft range
Insta-Cast
1m cooldown
Deals 1200 damage to your target, and staggers them for 9 seconds, preventing all actions until they take damage.
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Seed of Chaos
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Path of Changing
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Hex
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Seed of Chaos
Hex
Path of Changing
No Min Rank
Costs 40 AP
65ft range
Insta-Cast
10.0s cooldown
Grows a seed inside your target dealing 435 Spirit damage over 15 seconds. After this time expires or the target is killed, the seed will explode using the victims life force to deal 183 Spirit damage to all targets within 20 feet.
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Shocking Jolt
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Core Ability
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Healing
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Shocking Jolt
Healing
Core Ability
Min Rank: 22
No AP Cost
65ft range
Insta-Cast
20.0s cooldown
Requires a summoned minion.
You remove stagger effects from an ally and five other allies within 25 feet.
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Siphon Power
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Core Ability
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Buff
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Siphon Power
Buff
Core Ability
Min Rank: 12
Rank 2 morale
100ft range
Insta-Cast
1m cooldown
Steals up to 200 action points from your target and gives it to you, and reduces your target's Intelligence by 160 for 30 seconds.
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Sky Titan's Bulwark
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Core Ability
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Buff
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Sky Titan's Bulwark
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%.
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Sky Titan's Favor
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Core Ability
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Buff
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Sky Titan's Favor
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%.
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Sky Titan's Strength
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Core Ability
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Buff
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Sky Titan's Strength
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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Sleight of Hand
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Core Ability
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Buff
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Sleight of Hand
Buff
Core Ability
Min Rank: 25
Tactic
No range
Passive
No cooldown
Enemy monsters will hate you 50% less than normal.
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Soul Leak
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Path of Havoc
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Damaging
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Soul Leak
Damaging
Path of Havoc
No Min Rank
Rank 4 morale
100ft range
Insta-Cast
1m cooldown
Deals 1596 damage over 10 seconds and removes 50 Action Points every 2 seconds.
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Summon Blue Horror
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Core Ability
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Buff
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Summon Blue Horror
Buff
Core Ability
Min Rank: 6
Costs 55 AP
No range
2.0s cast
5.0s cooldown
Summons a daemonic minion who specializes in short range Spiritual and Elemental area of effect attacks. This minion is confined to its summoning circle and cannot move. The daemonic minion gains 50% of your Intelligence from item bonuses and 100% of your Wounds from item bonuses. While you are within 25 feet of the turret you will be steadily empowered by its unholy energy, increasing your damage by 4% every 2 seconds to a maximum of 20%.
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Summon Flamer
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Core Ability
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Buff
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Summon Flamer
Buff
Core Ability
Min Rank: 8
Costs 55 AP
No range
2.0s cast
5.0s cooldown
Summons a daemonic minion who specializes in powerful moderate range Spiritual attacks. This minion is confined to its summoning circle and cannot move. The daemonic minion gains 75% of your Intelligence from item bonuses and 75% of your Wounds from item bonuses. While you are within 25 feet of the turret you will be steadily empowered by its unholy energy, increasing your damage by 4% every 2 seconds to a maximum of 20%.
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Summon Pink Horror
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Core Ability
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Buff
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Summon Pink Horror
Buff
Core Ability
Min Rank: 3
Costs 55 AP
No range
2.0s cast
5.0s cooldown
Summons a daemonic minion who specializes in long range Elemental based attacks. This minion is confined to its summoning circle and cannot move. The daemonic minion gains 100% of your Intelligence from item bonuses and 50% of your Wounds from item bonuses. While you are within 25 feet of the turret you will be steadily empowered by its unholy energy, increasing your damage by 4% every 2 seconds to a maximum of 20%.
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Surge of Insanity
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Path of Changing
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Damaging
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Surge of Insanity
Damaging
Path of Changing
Min Rank: 14
Costs 35 AP
65ft range
1.0s cast
10.0s cooldown
A surge of chaotic bliss overcomes your target, dealing 291 Spirit damage. The victim and any other enemies within 20 feet of them are also interruped, cancelling any abilities that they are building up.
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Surging Power
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Core Ability
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Damaging
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Surging Power
Damaging
Core Ability
Min Rank: 35
Tactic
No range
Passive
No cooldown
Increases critical damage from Infernal Blast, Surging Violet Fire, and Surge of Insanity by 50%.
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Surging Violet Fire
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Path of Havoc
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Damaging
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Surging Violet Fire
Damaging
Path of Havoc
Min Rank: 10
Costs 35 AP
100ft range
Insta-Cast
10.0s cooldown
Tendrils of writhing violet flame coil around your target, burning them for 241 Elemental damage.
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Swift Flames
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Core Ability
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Buff
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Swift Flames
Buff
Core Ability
Min Rank: 37
Tactic
No range
Passive
No cooldown
Reduces Surging Violet Fire's cooldown by 7 seconds.
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Tzeentch's Firestorm
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Path of Havoc
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Damaging
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Tzeentch's Firestorm
Damaging
Path of Havoc
No Min Rank
Costs 13 AP/sec
80ft range
6.0s cast
16.0s cooldown
Creates a great column of wind and flame that deals 243 Elemental damage every 2 seconds to all targets within 20 feet of the area for 6 seconds. This spell requires a high amount of concentration and you will be set back by .5 seconds whenever hit.
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Tzeentch's Grasp
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Core Ability
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Hex
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Tzeentch's Grasp
Hex
Core Ability
Min Rank: 12
Costs 25 AP
No range
Insta-Cast
30.0s cooldown
A summoning wave passes over those within 30 feet of you, calling fourth tentacles to bind their movement for 5 seconds. There is a 50% chance of the root breaking with every hit.
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Tzeentch's Warding
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Core Ability
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Buff
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Tzeentch's Warding
Buff
Core Ability
Min Rank: 17
Tactic
No range
Passive
No cooldown
Increases your Elemental resistance by 252.
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Unearthly Shriek
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Core Ability
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Buff
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Unearthly Shriek
Buff
Core Ability
Min Rank: 21
Tactic
No range
Passive
No cooldown
Pink Horrors, Blue horrors and Flamers of Tzeentch now have a 15% chance to taunt their targets with every attack. This enrages the target, interrupting any building actions and forces monsters to target your pet for 5 seconds. Taunted targets receive 20% more damage from your daemon. If your daemon is struck 3 times by their taunted target, taunt will be broken.
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Unleash the Winds
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Core Ability
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Debuff
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Unleash the Winds
Debuff
Core Ability
Min Rank: 40
Rank 4 morale
5ft range
Insta-Cast
1m cooldown
Deals 1800 damage to all enemies within 30 feet, and knocks them away from you.
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Warped Flesh
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Core Ability
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Buff
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Warped Flesh
Buff
Core Ability
Min Rank: 11
Tactic
No range
Passive
No cooldown
Any time you are attacked, there is a 25% chance that you will absorb up to 375 damage. This effect will not trigger more than once every 3 seconds.
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Warpfire
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Path of Daemonology
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Damaging
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Warpfire
Damaging
Path of Daemonology
Min Rank: 40
Costs 25 AP/sec
No range
3.0s cast
13.0s cooldown
You channel warping flame through your disk, dealing 155 Elemental damage to all targets within 30 feet of you every second for 3 seconds.
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Warping Blast
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Path of Changing
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Damaging
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Warping Blast
Damaging
Path of Changing
Min Rank: 20
Costs 30 AP
65ft range
1.0s cast
10.0s cooldown
Energy spirals towards your foe, dealing 291 Spirit damage and knocking them back a short distance. Monsters will be knocked down.
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Wild Changing
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Path of Changing
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Buff
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Wild Changing
Buff
Path of Changing
No Min Rank
Tactic
No range
Passive
No cooldown
Increases critical chance for all Path Of Changing spells by 15%
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Withered Soul
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Path of Havoc
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Hex
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Withered Soul
Hex
Path of Havoc
Min Rank: 30
Costs 25 AP
100ft range
Insta-Cast
20.0s cooldown
Your malice is forced directly into your target's soul, inflicting 1240 Elemental damage over 20 seconds while reducing their Disrupt chance by 5%.
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