|
Aethyric Insight
|
Core Ability
|
Buff
|
|
Aethyric Insight
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
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|
Aethyric Pandemonium
|
Core Ability
|
Buff
|
|
Aethyric Pandemonium
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters.
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|
|
|
Aethyric Ward
|
Core Ability
|
Buff
|
|
Aethyric Ward
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them.
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|
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|
Aimin' Quickly
|
Path of Big Shootin'
|
Buff
|
|
Aimin' Quickly
Buff
Path of Big Shootin'
No Min Rank
Tactic
No range
Passive
No cooldown
Plink now builds up 1 seconds faster, but the cost is increased by 20 Action Points.
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|
All By Meself
|
Core Ability
|
Buff
|
|
All By Meself
Buff
Core Ability
Min Rank: 31
Tactic
No range
Passive
No cooldown
You deal 25% more damage when you have no pets present.
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|
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|
Apotheosis of Flesh
|
Core Ability
|
Buff
|
|
Apotheosis of Flesh
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters.
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|
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|
Apotheosis of Mind
|
Core Ability
|
Buff
|
|
Apotheosis of Mind
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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Apotheosis of Spirit
|
Core Ability
|
Buff
|
|
Apotheosis of Spirit
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points.
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|
Ard Noggin
|
Path of Stabbin'
|
Damaging
|
|
Ard Noggin
Damaging
Path of Stabbin'
Min Rank: 9
Costs 35 AP
5ft range
Insta-Cast
No cooldown
Requires Squig Armor
A powerful attack that deals 169 damage and reduces the threat generated by your pet's next attack.
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|
|
|
Arrer O' Mork
|
Path of Quick Shootin'
|
Buff
|
|
Arrer O' Mork
Buff
Path of Quick Shootin'
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 800 damage to all targets in front of you within 40 feet, and then deals an additional 800 over 10 seconds.
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|
|
|
Bad Gas!
|
Path of Stabbin'
|
Ailment
|
|
Bad Gas!
Ailment
Path of Stabbin'
No Min Rank
Costs 45 AP
100ft range
Insta-Cast
20.0s cooldown
You expel noxious fumes, increasing the cooldowns of enemies within 30 feet by 5 seconds for 10 seconds and dealing 196 damage to all affected enemies.
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|
|
|
Behind Ya!
|
Path of Quick Shootin'
|
Damaging
|
|
Behind Ya!
Damaging
Path of Quick Shootin'
No Min Rank
Costs 25 AP
65ft range
Insta-Cast
10.0s cooldown
Target must be facing away from you Requires 13 points in Path of Quick Shootin'
A sneaky bow shot which deals 291 damage to the target.
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|
|
|
Benediction of Morr
|
Core Ability
|
Buff
|
|
Benediction of Morr
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters.
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|
|
|
Benediction of the Dead
|
Core Ability
|
Buff
|
|
Benediction of the Dead
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
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|
Benediction of Winters
|
Core Ability
|
Buff
|
|
Benediction of Winters
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them.
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|
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|
Big Bouncin!
|
Path of Stabbin'
|
Cripple
|
|
Big Bouncin!
Cripple
Path of Stabbin'
No Min Rank
Costs 20 AP/sec
No range
3.0s cast
8.0s cooldown
Requires Squig Armor Requires 13 points in Path of Stabbin'
You force your Battle Squig to bounce in the air for up to 3 seconds, repeatedly dealing 119 damage to all enemies within 30 feet.
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|
|
|
Big Claw
|
Path of Stabbin'
|
Damaging
|
|
Big Claw
Damaging
Path of Stabbin'
Min Rank: 20
Costs 25 AP
5ft range
Insta-Cast
5.0s cooldown
Requires Squig Armor
You force your Battle Squig to claw at your target, dealing 318 damage over 9 seconds and snaring them by 40% over 9 seconds.
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|
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|
Bolster War Engine
|
Core Ability
|
Buff
|
|
Bolster War Engine
Buff
Core Ability
Min Rank: 10
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted buff. Increases damage done by that siege engine by 2% for 10 seconds.
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|
|
|
Boon of Persistence
|
Core Ability
|
Buff
|
|
Boon of Persistence
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points. You will gain 50% more experience from these enemies.
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|
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|
Boon of Tenacity
|
Core Ability
|
Buff
|
|
Boon of Tenacity
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points.
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|
|
|
Boon of the Impalpable
|
Core Ability
|
Buff
|
|
Boon of the Impalpable
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you.
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|
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|
Bounce
|
Path of Stabbin'
|
Debuff
|
|
Bounce
Debuff
Path of Stabbin'
Min Rank: 30
Costs 30 AP
5ft range
Insta-Cast
20.0s cooldown
Requires Squig Armor
You cause your Battle Squig to bounce, dealing 169 damage and knocking your target down for 2 seconds.
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|
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|
Choking Arrer
|
Path of Big Shootin'
|
Cripple
|
|
Choking Arrer
Cripple
Path of Big Shootin'
Min Rank: 35
Costs 30 AP
100ft range
1.0s cast
30.0s cooldown
A Crippling shot that deals 241 damage and silences your target for 4 seconds, making them unable to use magic.
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|
|
|
Clever Recovery
|
Core Ability
|
Buff
|
|
Clever Recovery
Buff
Core Ability
Min Rank: 25
Tactic
No range
Passive
No cooldown
If an enemy dodges any of your attacks, you will regain 75 Action Points. This effect will not trigger more than once every 3 seconds.
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|
|
|
Clever Shootin'
|
Path of Big Shootin'
|
Buff
|
|
Clever Shootin'
Buff
Path of Big Shootin'
No Min Rank
Tactic
No range
Passive
No cooldown
All of your Path of Big Shootin' abilities cost 35% fewer action points.
|
|
|
|
Clever Stabbin'
|
Path of Stabbin'
|
Buff
|
|
Clever Stabbin'
Buff
Path of Stabbin'
No Min Rank
Tactic
No range
Passive
No cooldown
All of your Path of Big Stabbin' abilities cost 35% fewer action points.
|
|
|
|
Concealment
|
Core Ability
|
Buff
|
|
Concealment
Buff
Core Ability
Min Rank: 16
Rank 1 morale
No range
Insta-Cast
1m cooldown
With luck and experience you are able to Dodge all ranged attacks and Disrupt all magic attacks against you for 7 seconds.
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|
|
|
Cunning Assault
|
Core Ability
|
Buff
|
|
Cunning Assault
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%.
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|
|
|
Cunning Evasion
|
Core Ability
|
Buff
|
|
Cunning Evasion
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%.
|
|
|
|
Cunning Stratagem
|
Core Ability
|
Buff
|
|
Cunning Stratagem
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%. You will gain 50% more experience from these enemies.
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|
|
|
Cut Ya!
|
Path of Stabbin'
|
Ailment
|
|
Cut Ya!
Ailment
Path of Stabbin'
Min Rank: 8
Costs 25 AP
5ft range
Insta-Cast
No cooldown
An Ailment which deals 505 damage over 15 seconds.
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|
|
|
Da Smell Don't Bother Me
|
Core Ability
|
Buff
|
|
Da Smell Don't Bother Me
Buff
Core Ability
Min Rank: 39
Tactic
No range
Passive
No cooldown
While in your Squig Armor, you are healed for 120 health every 5-seconds.
|
|
|
|
Da Waaagh Iz Strong
|
Path of Quick Shootin'
|
Buff
|
|
Da Waaagh Iz Strong
Buff
Path of Quick Shootin'
No Min Rank
Tactic
No range
Passive
No cooldown
Increases durations of Yer Bleeding to 24s, Stop Runnin to 15s, and Not So Fast! to 15s.
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|
|
|
Diminish War Engine
|
Core Ability
|
Debuff
|
|
Diminish War Engine
Debuff
Core Ability
Min Rank: 40
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted debuff. Decreases damage done by that siege engine to 98% for 10 seconds.
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|
|
|
Don't Eat Me
|
Core Ability
|
Debuff
|
|
Don't Eat Me
Debuff
Core Ability
Min Rank: 7
Costs 20 AP
100ft range
Insta-Cast
15.0s cooldown
You Detaunt your target, making them hate you less and causing them to deal 50% damage to you for 15 seconds. If you attack anyone that you have Detaunted, the effect will immediately end.
|
|
|
|
Don't Hit Me!
|
Path of Stabbin'
|
Damaging
|
|
Don't Hit Me!
Damaging
Path of Stabbin'
Min Rank: 30
Costs 30 AP
5ft range
Insta-Cast
10.0s cooldown
You lash out at your target, dealing 169 damage and interrupting any ability that they are building up.
|
|
|
|
Drop That!!
|
Path of Stabbin'
|
Cripple
|
|
Drop That!!
Cripple
Path of Stabbin'
Min Rank: 25
Costs 20 AP
5ft range
Insta-Cast
20.0s cooldown
Requires an active pet
On the Squig's next attack, it will deal an additional 194 damage and disarm your target for 4 seconds, making them unable to use melee or ranged weapons.
|
|
|
|
'Ere, Squiggy!
|
Path of Stabbin'
|
Buff
|
|
'Ere, Squiggy!
Buff
Path of Stabbin'
No Min Rank
Tactic
No range
Passive
No cooldown
When you are dealt damage, there is a 25% chance that 50% of the damage is dealt to your Squig, if it is within 45 feet.
|
|
|
|
Expert Skirmisher
|
Core Ability
|
Buff
|
|
Expert Skirmisher
Buff
Core Ability
Min Rank: 13
Tactic
No range
Passive
No cooldown
Your cast times are reduced to 50% when you are within 20 feet of your target.
|
|
|
|
Explodin' Arrer
|
Path of Big Shootin'
|
Ailment
|
|
Explodin' Arrer
Ailment
Path of Big Shootin'
Min Rank: 14
Costs 40 AP
100ft range
Insta-Cast
10.0s cooldown
An Ailment which deals 133 Elemental damage to your target and then explodes, dealing an additional 165 Elemental damage over 9 seconds to the target and all other enemies within 20 feet of them.
|
|
|
|
Explosive Shots
|
Core Ability
|
Buff
|
|
Explosive Shots
Buff
Core Ability
Min Rank: 24
Rank 3 morale
No range
Insta-Cast
1m cooldown
All of your ranged attacks will explode for the next 10 seconds, dealing 300 damage to all enemies within 20 feet of your target. This effect will not trigger more than once every second.
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|
|
|
Farty Squig
|
Core Ability
|
Damaging
|
|
Farty Squig
Damaging
Core Ability
Min Rank: 8
Costs 55 AP
100ft range
Insta-Cast
20.0s cooldown
Requires an active pet
You cause your pet to explode, dealing 419 damage to enemies within 30 feet. For the next 10 seconds, the next different squig other than the one that just exploded will be summoned instantly.
|
|
|
|
Favour of the Gods
|
Core Ability
|
Buff
|
|
Favour of the Gods
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them.
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|
|
|
Favour of the Mad
|
Core Ability
|
Buff
|
|
Favour of the Mad
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Favour the Daemonic
|
Core Ability
|
Buff
|
|
Favour the Daemonic
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%.
|
|
|
|
Finish 'em Off
|
Path of Big Shootin'
|
Damaging
|
|
Finish 'em Off
Damaging
Path of Big Shootin'
No Min Rank
Costs 30 AP
100ft range
Insta-Cast
10.0s cooldown
Deals 1075 damage if your target is below 20% hit points, or 652 damage otherwise.
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|
|
|
Flee
|
Core Ability
|
Buff
|
|
Flee
Buff
Core Ability
No Min Rank
No AP Cost
No range
Insta-Cast
30.0s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You can use this ability again to cancel the effect early, but you will still remain panicked and will not regain action points for the full duration.
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|
|
|
Focused Mind
|
Core Ability
|
Buff
|
|
Focused Mind
Buff
Core Ability
Min Rank: 20
Rank 2 morale
No range
Insta-Cast
1m cooldown
For the next 10 seconds, you will remove and ignore any silencing, disarming, rooting, snaring effects and your abilities will build 50% faster and may not be set back.
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|
|
|
Gas Squig
|
Core Ability
|
Buff
|
|
Gas Squig
Buff
Core Ability
Min Rank: 9
Costs 55 AP
No range
2.0s cast
30.0s cooldown
You may only have 1 active pet
Summons a Gas squig pet which you can order around. This pet attacks from range, but is very weak to attacks. This pet receives a bonus to Ballistic Skill and Weapon Skill equal to your bonus from items. Your armor is increased by the amount of armor gained from items as long as your Squig is alive. Cooldown will begin when you lose control of your pet for any reason.
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|
|
|
Git Em!
|
Path of Stabbin'
|
Damaging
|
|
Git Em!
Damaging
Path of Stabbin'
Min Rank: 4
Costs 40 AP
5ft range
Insta-Cast
10.0s cooldown
Requires an active pet
You and your Squig attack together on each others target. You strike your target for 94 damage, and your pet strikes its target for 119 damage. If you are within 35 feet of your pet's target, you will also strike that enemy for 94 damage, and likewise, if your pet is within 35 feet of your target, it will also strike your enemy for 119 damage as well.
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|
|
|
Hail of Doom
|
Core Ability
|
Buff
|
|
Hail of Doom
Buff
Core Ability
Min Rank: 40
Rank 4 morale
100ft range
5.0s cast
1m cooldown
You focus on a spot on the ground, shooting arrows at that spot every 0.5 seconds for 5 seconds, hitting all enemies within 20 feet of that area for 300 damage as long as you maintain your concentration.
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|
|
|
Hamper War Engine
|
Core Ability
|
Debuff
|
|
Hamper War Engine
Debuff
Core Ability
Min Rank: 30
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted debuff. Increases the cooldown times of that siege engine by 50% for 10 seconds
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|
|
|
Harrier's Ken
|
Core Ability
|
Buff
|
|
Harrier's Ken
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them. You will gain 50% more experience from these enemies.
|
|
|
|
Harrier's Pelt
|
Core Ability
|
Buff
|
|
Harrier's Pelt
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them.
|
|
|
|
Harrier's Savagery
|
Core Ability
|
Buff
|
|
Harrier's Savagery
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you.
|
|
|
|
He's A Biggun'
|
Core Ability
|
Buff
|
|
He's A Biggun'
Buff
Core Ability
Min Rank: 21
Tactic
No range
Passive
No cooldown
Your summoned Squig's Strength and Toughness are increased by 160
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|
|
|
Horned Squig
|
Core Ability
|
Buff
|
|
Horned Squig
Buff
Core Ability
Min Rank: 8
Costs 55 AP
No range
2.0s cast
30.0s cooldown
You may only have 1 active pet
Summons a Horned squig pet which you can order around. This pet deals more damage than a basic squig. It is strong against physical attacks, but weak against magic. This pet receives a bonus to Strength equal to your bonus from items. This pet receives a bonus to Toughness and Wounds that is 50% of your bonus from items. Your range is increased by 10% as long as this squig is alive. Cooldown will begin when you lose control of your pet for any reason.
|
|
|
|
I Feelz Yer Pain
|
Path of Big Shootin'
|
Buff
|
|
I Feelz Yer Pain
Buff
Path of Big Shootin'
No Min Rank
Tactic
No range
Passive
No cooldown
Any time you critically hit with a Path of Big Shootin' ability, you will regain 50 Action Points. This effect will not trigger more than once every 3 seconds.
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|
|
|
I Got Lots
|
Core Ability
|
Buff
|
|
I Got Lots
Buff
Core Ability
Min Rank: 37
Tactic
No range
Passive
No cooldown
Your Squig pets no longer have cooldown times.
|
|
|
|
Indigestion
|
Path of Stabbin'
|
Damaging
|
|
Indigestion
Damaging
Path of Stabbin'
No Min Rank
Costs 20 AP
5ft range
Insta-Cast
10.0s cooldown
Requires Squig Armor Requires 5 points in Path of Stabbin'
You prod the inside of your Battle Squig, causing it to deal 185 Corporeal damage to all targets 40 feet in front of you.
|
|
|
|
KABOOM!
|
Path of Stabbin'
|
Debuff
|
|
KABOOM!
Debuff
Path of Stabbin'
Min Rank: 40
Costs 35 AP
No range
Insta-Cast
No cooldown
Requires Squig Armor
Your Battle Squig explodes, causing you to be launched upward out of your Squiggy armor. All enemies within 30 feet take 304 damage and are knocked back.
|
|
|
|
Lots o' Arrers
|
Path of Big Shootin'
|
Damaging
|
|
Lots o' Arrers
Damaging
Path of Big Shootin'
Min Rank: 16
Costs 30 AP/sec
100ft range
3.0s cast
8.0s cooldown
You concentrate on your target for up to 3 seconds, repeatedly shooting them for 97 damage as long as you maintain your concentration.
|
|
|
|
Lots Of Shootin'
|
Path of Big Shootin'
|
Buff
|
|
Lots Of Shootin'
Buff
Path of Big Shootin'
No Min Rank
Rank 4 morale
100ft range
Insta-Cast
1m cooldown
Deals 1600 damage to all targets within 20 feet of your target.
|
|
|
|
Masterful Aim
|
Core Ability
|
Buff
|
|
Masterful Aim
Buff
Core Ability
Min Rank: 19
Tactic
No range
Passive
No cooldown
Increases your Ballistic Skill by 160
|
|
|
|
Not So Fast!
|
Path of Quick Shootin'
|
Cripple
|
|
Not So Fast!
Cripple
Path of Quick Shootin'
Min Rank: 18
Costs 30 AP
65ft range
1.0s cast
10.0s cooldown
A Crippling shot that deals 191 damage and reduces your target's Initiative by 50 for 10 seconds. This ability will continue to build up even if you move.
|
|
|
|
Outmaneuver the Clever
|
Core Ability
|
Buff
|
|
Outmaneuver the Clever
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
|
|
|
|
Outmaneuver the Cunning
|
Core Ability
|
Buff
|
|
Outmaneuver the Cunning
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points.
|
|
|
|
Outmaneuver the Dim
|
Core Ability
|
Buff
|
|
Outmaneuver the Dim
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you.
|
|
|
|
Pick On Yer Own Size
|
Core Ability
|
Buff
|
|
Pick On Yer Own Size
Buff
Core Ability
Min Rank: 33
Tactic
No range
Passive
No cooldown
Increases your Strength, Ballistic Skill, and Weapon Skill by 138, but reduces your Toughness by 138. (At RR100)
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Pierce Defenses
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Core Ability
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Buff
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Pierce Defenses
Buff
Core Ability
Min Rank: 29
Tactic
No range
Passive
No cooldown
If an enemy blocks, dodges, or parries any of your attacks, their chances to block, dodge, and parry will be reduced by 15% for 10 seconds.
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Plink
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Path of Big Shootin'
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Damaging
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Plink
Damaging
Path of Big Shootin'
No Min Rank
Costs 40 AP
100ft range
2.0s cast
No cooldown
A well aimed arrow that deals 320 damage.
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Point-Blank
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Core Ability
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Debuff
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Point-Blank
Debuff
Core Ability
Min Rank: 8
Rank 1 morale
100ft range
Insta-Cast
1m cooldown
A mid-range attack that deals 600 damage and knocks targeted player away. Monsters will be knocked down.
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Poison Arrer
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Path of Big Shootin'
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Damaging
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Poison Arrer
Damaging
Path of Big Shootin'
No Min Rank
Costs 30 AP
100ft range
3.0s cast
5.0s cooldown
Deals 533 Corporeal damage to your target.
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Rotten Arrer
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Path of Quick Shootin'
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Ailment
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Rotten Arrer
Ailment
Path of Quick Shootin'
No Min Rank
Costs 35 AP
65ft range
Insta-Cast
No cooldown
Target must be Ailing Requires 9 points in Path of Quick Shootin'
An Ailment which deals 462 damage to your target over 9 seconds and causes all healing effects used on them to become 50% weaker. Only usable on a target that is already Ailing.
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Run Away!
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Path of Quick Shootin'
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Buff
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Run Away!
Buff
Path of Quick Shootin'
No Min Rank
Costs 45 AP
100ft range
Insta-Cast
45.0s cooldown
Requires an active pet Requires 5 points in Path of Quick Shootin'
You command your Squig to Taunt all enemies within 30 feet and increases your movement speed by 30 % for 10 seconds.
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RUN AWAY!
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Core Ability
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Buff
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RUN AWAY!
Buff
Core Ability
Min Rank: 23
Tactic
No range
Passive
No cooldown
Any time you are hit, there is a 25% chance that your movement speed will be increased by 30% for 5 seconds.
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Run 'n Shoot
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Path of Quick Shootin'
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Damaging
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Run 'n Shoot
Damaging
Path of Quick Shootin'
Min Rank: 6
Costs 25 AP
65ft range
1.0s cast
No cooldown
Deals 166 damage to your target. This ability will continue to build up even if you move.
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Sharp Toofs
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Core Ability
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Buff
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Sharp Toofs
Buff
Core Ability
Min Rank: 15
Tactic
No range
Passive
No cooldown
Git Em!'s damage is increased to 419 on your pet's first attack, and its cost is reduced by 15 Action Points.
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Sharpened Arrers
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Core Ability
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Buff
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Sharpened Arrers
Buff
Core Ability
Min Rank: 35
Tactic
No range
Passive
No cooldown
Explodin Arrer now deals 183 damage to the initial enemy, and 429 damage over 9 seconds with its explosion.
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Shoot Thru Ya
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Path of Quick Shootin'
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Damaging
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Shoot Thru Ya
Damaging
Path of Quick Shootin'
Min Rank: 40
Costs 40 AP
No range
2.0s cast
No cooldown
A piercing arrow which deals 237 damage to all enemies in front of you, up to 65 feet away. This ability will continue to build up even if you move.
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Shootin' Wif Da Wind
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Path of Quick Shootin'
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Buff
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Shootin' Wif Da Wind
Buff
Path of Quick Shootin'
No Min Rank
Tactic
No range
Passive
No cooldown
Increases the ranges of all Path of Quick Shootin' abilities by 50%.
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Shrapnel Arrer
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Path of Big Shootin'
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Damaging
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Shrapnel Arrer
Damaging
Path of Big Shootin'
No Min Rank
Costs 30 AP
100ft range
Insta-Cast
5.0s cooldown
On contact, your arrow explodes in to shrapnel, dealing 467 damage to your target and reduces range on their abilities to 75% for the next 3 seconds.
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Sky Titan's Bulwark
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Core Ability
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Buff
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Sky Titan's Bulwark
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%.
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Sky Titan's Favor
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Core Ability
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Buff
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Sky Titan's Favor
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%.
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Sky Titan's Strength
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Core Ability
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Buff
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Sky Titan's Strength
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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Sneaky Stabbin
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Path of Stabbin'
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Buff
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Sneaky Stabbin
Buff
Path of Stabbin'
No Min Rank
Tactic
No range
Passive
No cooldown
Your damage is increased by 15% when under 45 feet away from your target.
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Soothin' Mushroom Wrap
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Core Ability
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Buff
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Soothin' Mushroom Wrap
Buff
Core Ability
Min Rank: 28
Rank 1 morale
No range
Insta-Cast
1m cooldown
While within 100 feet of you, your group member's actions cost 50% less AP for 10 seconds.
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Spiked Squig
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Core Ability
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Buff
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Spiked Squig
Buff
Core Ability
Min Rank: 10
Costs 55 AP
No range
2.0s cast
30.0s cooldown
You may only have 1 active pet
Summons a Spiked squig pet which you can order around. This pet attacks from range and has increased damage. This pet receives a bonus to Ballistic Skill equal to 150% of your bonus from items. This pet receives a bonus to Weapon Skill equal to 50% of your bonus from items. You gain the ability to autoattack while moving, and your chance to critically hit is increased by 5% as long as this squig is alive. Cooldown will begin when you lose control of your pet for any reason.
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Splinterin' Arrers
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Path of Quick Shootin'
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Buff
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Splinterin' Arrers
Buff
Path of Quick Shootin'
No Min Rank
Tactic
No range
Passive
No cooldown
Run 'N Shoot will now also damage all enemies within 20 feet of your target, but damage is reduced by 30%.
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Squig Armor
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Path of Stabbin'
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Buff
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Squig Armor
Buff
Path of Stabbin'
Min Rank: 9
Costs 55 AP
No range
Insta-Cast
10.0s cooldown
Summons a massive battle squig which will promptly eat you. From within the battle squig, you can poke and prod it to move it around and make it attack. While in your Squig Armor; your Ballistic Skill from items also counts as Strength, your Ranged Power from items also counts as Melee Power, and your Ranged Critical chance from items also counts as Melee Critical chance.
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Squig Frenzy
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Core Ability
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Buff
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Squig Frenzy
Buff
Core Ability
Min Rank: 10
Costs 35 AP
100ft range
Insta-Cast
3m cooldown
Requires an active pet
You whip your pet in to a frenzy, causing it to do 50% more auto attack damage for 30 seconds.
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Squig Goo
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Core Ability
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Damaging
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Squig Goo
Damaging
Core Ability
Min Rank: 32
Rank 2 morale
100ft range
Insta-Cast
1m cooldown
Targeted AE attack that deals 900 over 9 seconds to all enemies within 30 feet, and snares the targets by 60%.
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Squigbeast
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Core Ability
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Buff
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Squigbeast
Buff
Core Ability
Min Rank: 36
Rank 3 morale
100ft range
Insta-Cast
1m cooldown
Pet Buff. Triples pet damage output and increases the size of your pet for 15 seconds.
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Stabbity
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Path of Stabbin'
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Damaging
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Stabbity
Damaging
Path of Stabbin'
No Min Rank
Costs 35 AP
5ft range
Insta-Cast
No cooldown
Deals 169 damage to your target.
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Sticky Squigz
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Core Ability
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Hex
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Sticky Squigz
Hex
Core Ability
Min Rank: 12
No AP Cost
No range
Insta-Cast
30.0s cooldown
All enemies within 30 feet become snared, reducing movement speed by 40% for the next 10 seconds. You are knocked back away from your enemies.
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Stop Runnin!
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Path of Quick Shootin'
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Ailment
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Stop Runnin!
Ailment
Path of Quick Shootin'
Min Rank: 5
Costs 25 AP
65ft range
1.0s cast
20.0s cooldown
An Ailment which deals 191 damage and snares your target, reducing their run speed by 40% for 10 seconds. This ability will continue to build up if you move.
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Strength In Numbas
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Core Ability
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Buff
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Strength In Numbas
Buff
Core Ability
Min Rank: 27
Tactic
No range
Passive
No cooldown
Any time one of your groupmates within 100 feet of you hits an enemy, there is a 25% chance that you will regain 100 points of Morale over 3 seconds. This effect will not trigger more than once every 3 seconds.
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Summon Squig
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Core Ability
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Buff
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Summon Squig
Buff
Core Ability
No Min Rank
Costs 55 AP
No range
2.0s cast
30.0s cooldown
You may only have 1 active pet
Summons a basic squig pet which you can order around. This pet is very tough, and can take quite beating. This pet receives a bonuses to Toughness and Wounds equal to your bonus from items. This squig generates much more hatred in enemy monsters than normal. Cooldown will begin when you lose control of your pet for any reason.
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Tastes Like Chicken
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Core Ability
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Healing
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Tastes Like Chicken
Healing
Core Ability
Min Rank: 20
Costs 15 AP
100ft range
Insta-Cast
1m cooldown
Requires an active pet
You eat your squig, gaining 441 health. For the next 10 seconds, the next different squig other than the one that was just eaten will be summoned instantly.
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Too Smart For Dat
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Core Ability
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Buff
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Too Smart For Dat
Buff
Core Ability
Min Rank: 17
Tactic
No range
Passive
No cooldown
Increases your Spirit resistance by 252.
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Unshakable Focus
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Core Ability
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Buff
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Unshakable Focus
Buff
Core Ability
Min Rank: 12
Rank 2 morale
No range
Insta-Cast
1m cooldown
A cold unyielding focus causes all your attacks to deal 100% more damage for 7 seconds.
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What Blocka?
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Path of Big Shootin'
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Ailment
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What Blocka?
Ailment
Path of Big Shootin'
Min Rank: 3
Costs 40 AP
100ft range
1.5s cast
5.0s cooldown
An attack which deals 216 damage and reduces your target's armor by 618 and reduces their chance to block by 10% for 10 seconds.
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Whazat Behind You?!
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Core Ability
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Buff
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Whazat Behind You?!
Buff
Core Ability
Min Rank: 11
Tactic
No range
Passive
No cooldown
Any time you are hit, there is a 25% chance that you will Detaunt the enemy, making them hate you less and causing them to deal 75% damage to you for 5 seconds. If you hit anyone that you have Detaunted, the effect will end.
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Wind Up Da Waaagh
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Path of Stabbin'
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Buff
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Wind Up Da Waaagh
Buff
Path of Stabbin'
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 1600 damage to all targets within 30 feet of you
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Yer Bleedin'!
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Path of Quick Shootin'
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Ailment
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Yer Bleedin'!
Ailment
Path of Quick Shootin'
Min Rank: 2
Costs 25 AP
65ft range
Insta-Cast
No cooldown
An Ailment which deals 675 damage to your target over 15 seconds.
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