|
Aethyric Insight
|
Core Ability
|
Buff
|
|
Aethyric Insight
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
|
|
Aethyric Pandemonium
|
Core Ability
|
Buff
|
|
Aethyric Pandemonium
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters.
|
|
|
|
Aethyric Ward
|
Core Ability
|
Buff
|
|
Aethyric Ward
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them.
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|
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|
Ain't Done Yet!
|
Core Ability
|
Healing
|
|
Ain't Done Yet!
Healing
Core Ability
Min Rank: 39
Tactic
No range
Passive
No cooldown
Your healing abilities become 40% more effective when the target is below 25% hit points.
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|
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|
Alter Fate
|
Core Ability
|
Buff
|
|
Alter Fate
Buff
Core Ability
Min Rank: 40
Rank 4 morale
No range
Insta-Cast
1m cooldown
Resurrects all groupmates within 30 feet. Anyone who is brought back from the dead will also be healed for 424 over 9 seconds, and they will deal 20% more damage for 10 seconds.
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|
|
|
Apotheosis of Flesh
|
Core Ability
|
Buff
|
|
Apotheosis of Flesh
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters.
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|
|
|
Apotheosis of Mind
|
Core Ability
|
Buff
|
|
Apotheosis of Mind
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
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|
Apotheosis of Spirit
|
Core Ability
|
Buff
|
|
Apotheosis of Spirit
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points.
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|
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|
Benediction of Morr
|
Core Ability
|
Buff
|
|
Benediction of Morr
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters.
|
|
|
|
Benediction of the Dead
|
Core Ability
|
Buff
|
|
Benediction of the Dead
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
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|
Benediction of Winters
|
Core Ability
|
Buff
|
|
Benediction of Winters
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them.
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|
Big Waaagh!
|
Path of Gork
|
Damaging
|
|
Big Waaagh!
Damaging
Path of Gork
Min Rank: 35
Costs 35 AP
65ft range
1.0s cast
5.0s cooldown
Gork's Waaagh! reduces cast time.
Deals 309 Elemental damage.
|
|
|
|
Bigger, Better, An' Greener
|
Path of Mork
|
Healing
|
|
Bigger, Better, An' Greener
Healing
Path of Mork
Min Rank: 8
Costs 45 AP
150ft range
2.0s cast
No cooldown
Mork's Waaagh! reduces cast time.
Heals your target for 1033 health.
This is a fragile spell, and will sometimes be set back by a small amount if you are damaged while casting it. (at RR100)
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|
|
|
Bleed Fer' Me
|
Path of Da Green
|
Ailment
|
|
Bleed Fer' Me
Ailment
Path of Da Green
Min Rank: 9
Costs 35 AP
100ft range
Insta-Cast
10.0s cooldown
Gork's Waaagh! increases effectiveness.
You deal 1072 Elemental damage to your target over 24 seconds and your defensive target is healed for 150% of the damage done.
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|
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|
Boon of Persistence
|
Core Ability
|
Buff
|
|
Boon of Persistence
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points. You will gain 50% more experience from these enemies.
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|
|
|
Boon of Tenacity
|
Core Ability
|
Buff
|
|
Boon of Tenacity
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points.
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|
|
|
Boon of the Impalpable
|
Core Ability
|
Buff
|
|
Boon of the Impalpable
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you.
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|
|
|
Brain Bursta
|
Path of Gork
|
Damaging
|
|
Brain Bursta
Damaging
Path of Gork
No Min Rank
Costs 30 AP
100ft range
2.0s cast
No cooldown
Gork's Waaagh! reduces cast time.
Deals 344 Elemental damage to your target.
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|
|
|
Breath of Mork
|
Core Ability
|
Healing
|
|
Breath of Mork
Healing
Core Ability
Min Rank: 32
Rank 2 morale
150ft range
Insta-Cast
1m cooldown
Heals your target for 501 health every 3 seconds over 9 seconds. Each pulse also heals those around the target within 30 feet.
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|
|
|
Bunch o' Waaagh
|
Path of Gork
|
Damaging
|
|
Bunch o' Waaagh
Damaging
Path of Gork
Min Rank: 6
Costs 13 AP/sec
100ft range
6.0s cast
11.0s cooldown
Gork's Waaagh! increases effectiveness.
You concentrate on your target for up to 6 seconds, repeatedly dealing 344 Elemental damage to them as long as you maintain your concentration.
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|
|
|
Burst O' Waaagh!
|
Core Ability
|
Damaging
|
|
Burst O' Waaagh!
Damaging
Core Ability
Min Rank: 15
Tactic
No range
Passive
No cooldown
Any time you critically hit with a spell that grants Waaagh!, an additional Waaagh! will be granted as well. Tactic can not trigger more than once every 3 seconds.
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|
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|
Cleanse War Engine
|
Core Ability
|
Buff
|
|
Cleanse War Engine
Buff
Core Ability
Min Rank: 30
No AP Cost
100ft range
Insta-Cast
20.0s cooldown
Only usable on Siege Engines
Siege Targetted cleanse. Removes two siege specific debuffs from a friendly siege engine.
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|
|
|
Cunning Assault
|
Core Ability
|
Buff
|
|
Cunning Assault
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%.
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|
|
|
Cunning Evasion
|
Core Ability
|
Buff
|
|
Cunning Evasion
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%.
|
|
|
|
Cunning Stratagem
|
Core Ability
|
Buff
|
|
Cunning Stratagem
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%. You will gain 50% more experience from these enemies.
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|
|
|
Da Waaagh! Is Coming
|
Path of Gork
|
Damaging
|
|
Da Waaagh! Is Coming
Damaging
Path of Gork
No Min Rank
Costs 55 AP
80ft range
2.0s cast
5.0s cooldown
Gork's Waaagh! reduces cast time. Requires 13 points in Path of Gork
Deals 338 Elemental damage to your target, and will then damage another target within 20 feet of the last, damaging up to 9 different targets total. Targets can not be hit more than once by the ability.
|
|
|
|
Dat Makes Me Dizzy
|
Core Ability
|
Healing
|
|
Dat Makes Me Dizzy
Healing
Core Ability
Min Rank: 31
Tactic
No range
Passive
No cooldown
Your can now resurrect allies instantly, but you are stunned for 3 seconds after casting.
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|
|
|
Discipline
|
Core Ability
|
Buff
|
|
Discipline
Buff
Core Ability
Min Rank: 19
Tactic
No range
Passive
No cooldown
Increases your Willpower by 160.
|
|
|
|
Divine Favor
|
Core Ability
|
Healing
|
|
Divine Favor
Healing
Core Ability
Min Rank: 8
Rank 1 morale
150ft range
Insta-Cast
1m cooldown
A strong heal that will restore 1800 health to your target.
|
|
|
|
Divine Fury
|
Core Ability
|
Buff
|
|
Divine Fury
Buff
Core Ability
Min Rank: 13
Tactic
No range
Passive
No cooldown
You deal 25% more damage, but all of your healing becomes 20% less effective.
|
|
|
|
Divine Protection
|
Core Ability
|
Buff
|
|
Divine Protection
Buff
Core Ability
Min Rank: 24
Rank 3 morale
No range
Insta-Cast
1m cooldown
Each group member within 100 feet is surrounded by a protective shield for the next 10 seconds that will absorb up to 4500 damage from melee abilities.
|
|
|
|
Do Sumfin Useful
|
Path of Mork
|
Enchantment
|
|
Do Sumfin Useful
Enchantment
Path of Mork
No Min Rank
Costs 40 AP
150ft range
Insta-Cast
No cooldown
Your target's Toughness is increased by 150 and they regain 952 health over 10 seconds.
|
|
|
|
Don' Feel Nuthin
|
Path of Da Green
|
Enchantment
|
|
Don' Feel Nuthin
Enchantment
Path of Da Green
Min Rank: 5
Costs 35 AP
150ft range
Insta-Cast
20.0s cooldown
Mork's Waaagh! increases effectiveness. Target must be in your group or warband.
Surrounds an ally with a magical barrier that absorbs up to 185 damage for up to 9 seconds.
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|
|
|
Eeeek!
|
Core Ability
|
Debuff
|
|
Eeeek!
Debuff
Core Ability
Min Rank: 25
Costs 40 AP
No range
Insta-Cast
1m cooldown
You blast back all enemies within 30 feet of you, knocking them back a medium distance and snaring them by 20% for 10 seconds. Monsters will be knocked down by the blast.
|
|
|
|
'Ere We Go!
|
Path of Gork
|
Buff
|
|
'Ere We Go!
Buff
Path of Gork
Min Rank: 12
Costs 25 AP
No range
Insta-Cast
10.0s cooldown
Everyone in your group within 100 feet will do an additional 125 Elemental damage on their next attack within 10 seconds.
|
|
|
|
Ere We Goes Again
|
Path of Gork
|
Damaging
|
|
Ere We Goes Again
Damaging
Path of Gork
No Min Rank
Tactic
No range
Passive
No cooldown
Ere We Go will now deal 150 damage, and it will now affect your allies' next 2 attacks.
|
|
|
|
Extra Special Mushrooms
|
Core Ability
|
Healing
|
|
Extra Special Mushrooms
Healing
Core Ability
Min Rank: 27
Tactic
No range
Passive
No cooldown
Increases your chance to critically heal by 10%.
|
|
|
|
'Ey, Quit Bleedin'
|
Core Ability
|
Enchantment
|
|
'Ey, Quit Bleedin'
Enchantment
Core Ability
Min Rank: 3
Costs 30 AP
150ft range
Insta-Cast
No cooldown
Mork's Waaagh! increases effectiveness.
Heals your target for 1700 health over 15 seconds.
|
|
|
|
Favour of the Gods
|
Core Ability
|
Buff
|
|
Favour of the Gods
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them.
|
|
|
|
Favour of the Mad
|
Core Ability
|
Buff
|
|
Favour of the Mad
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Favour the Daemonic
|
Core Ability
|
Buff
|
|
Favour the Daemonic
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%.
|
|
|
|
Feelz No Pain
|
Path of Mork
|
Healing
|
|
Feelz No Pain
Healing
Path of Mork
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Heals all of your group mates within 100 feet for 1130 health over 10 seconds and decreases damage against them to 75% for 10 seconds
|
|
|
|
Fists of Gork
|
Path of Gork
|
Damaging
|
|
Fists of Gork
Damaging
Path of Gork
No Min Rank
Rank 4 morale
100ft range
Insta-Cast
1m cooldown
Deals 1200 damage and knocks back all enemy targets within 20 feet of your target.
|
|
|
|
Flee
|
Core Ability
|
Buff
|
|
Flee
Buff
Core Ability
No Min Rank
No AP Cost
No range
Insta-Cast
30.0s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You can use this ability again to cancel the effect early, but you will still remain panicked and will not regain action points for the full duration.
|
|
|
|
Focused Mind
|
Core Ability
|
Buff
|
|
Focused Mind
Buff
Core Ability
Min Rank: 20
Rank 2 morale
No range
Insta-Cast
1m cooldown
For the next 10 seconds, you will remove and ignore any silencing, disarming, rooting, snaring effects and your abilities will build 50% faster and may not be set back.
|
|
|
|
Fury of Da Green
|
Path of Da Green
|
Damaging
|
|
Fury of Da Green
Damaging
Path of Da Green
No Min Rank
Costs 35 AP
80ft range
2.0s cast
5.0s cooldown
Gork's Waaagh! reduces cast time. Requires 13 points in Path of Da Green
A surge of Waaaagh explodes from your target and damages up to 4 enemies within 20 feet of them, dealing 277 Elemental damage to each, and bestowing 150% of it upon your defensive target.
|
|
|
|
Gather Round
|
Path of Mork
|
Healing
|
|
Gather Round
Healing
Path of Mork
Min Rank: 20
Costs 65 AP
No range
2.5s cast
No cooldown
Mork's Waaagh! reduces cast time.
Heals group members within 100 feet for 643 health.
|
|
|
|
Geddoff!
|
Path of Gork
|
Damaging
|
|
Geddoff!
Damaging
Path of Gork
No Min Rank
Costs 25 AP
100ft range
2.0s cast
20.0s cooldown
Gork's Waaagh! reduces cast time. Requires 5 points in Path of Gork
Deals 205 Elemental damage to your target and all other enemies within 20 feet of them, and knocks them backwards.
|
|
|
|
Gedup!
|
Core Ability
|
Healing
|
|
Gedup!
Healing
Core Ability
Min Rank: 10
Costs 20 AP
100ft range
3.0s cast
6.0s cooldown
Only usable on Dead Players
Resurrects your target with 20% health.
|
|
|
|
Get Movin'!
|
Core Ability
|
Healing
|
|
Get Movin'!
Healing
Core Ability
Min Rank: 37
Tactic
No range
Passive
No cooldown
Any time one of your groupmates damages an enemy with 'Ere We Go, they will gain 150 points of Morale.
|
|
|
|
Git Outta Here!
|
Core Ability
|
Damaging
|
|
Git Outta Here!
Damaging
Core Ability
Min Rank: 35
Tactic
No range
Passive
No cooldown
Reduces Eeeek!'s cooldown time by 40 seconds.
|
|
|
|
Gork Fix'd It
|
Path of Mork
|
Damaging
|
|
Gork Fix'd It
Damaging
Path of Mork
No Min Rank
Tactic
No range
Passive
No cooldown
Gork'll Fix It becomes 35% better on allies, but 15% less effective on you.
|
|
|
|
Gork Sez Stop
|
Core Ability
|
Damaging
|
|
Gork Sez Stop
Damaging
Core Ability
Min Rank: 28
Rank 1 morale
100ft range
Insta-Cast
1m cooldown
Your target suffers 600 damage over 2s. If the target moves, the duration is restarted.
|
|
|
|
Gork'll Fix It
|
Path of Mork
|
Enchantment
|
|
Gork'll Fix It
Enchantment
Path of Mork
No Min Rank
Costs 55 AP
150ft range
1.0s cast
No cooldown
Mork's Waaagh! reduces cast time.
Your target regains 258 health immediately then continues to gain another 315 health over 5 seconds.
|
|
|
|
Gork's Barbs'
|
Path of Gork
|
Ailment
|
|
Gork's Barbs'
Ailment
Path of Gork
No Min Rank
Costs 30 AP
100ft range
Insta-Cast
30.0s cooldown
Gork's Waaagh! reduces cast time. Requires 9 points in Path of Gork
Gork takes interest in your target, reducing all incoming heals by 50% for 10 seconds, and will deal 332 Elemental damage to anyone healing his new toy.
|
|
|
|
Green Cleanin'
|
Core Ability
|
Healing
|
|
Green Cleanin'
Healing
Core Ability
Min Rank: 21
Tactic
No range
Passive
No cooldown
If Greener 'N Cleaner successfully removes an effect from an ally, then they will also regain 468 health over 9 seconds.
|
|
|
|
Greener 'n Cleaner
|
Path of Mork
|
Healing
|
|
Greener 'n Cleaner
Healing
Path of Mork
Min Rank: 16
Costs 35 AP
150ft range
Insta-Cast
5.0s cooldown
Target must be Cursed or Ailing
You cleanse an ally, removing one Curse or Ailment. If an effect is removed, your ally will absorb up to 175 damage over 10 seconds.
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|
|
|
Harrier's Ken
|
Core Ability
|
Buff
|
|
Harrier's Ken
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them. You will gain 50% more experience from these enemies.
|
|
|
|
Harrier's Pelt
|
Core Ability
|
Buff
|
|
Harrier's Pelt
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them.
|
|
|
|
Harrier's Savagery
|
Core Ability
|
Buff
|
|
Harrier's Savagery
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you.
|
|
|
|
Hurts, Don't It?
|
Path of Gork
|
Damaging
|
|
Hurts, Don't It?
Damaging
Path of Gork
No Min Rank
Tactic
No range
Passive
No cooldown
Brain Bursta will now also reduce the victim's Toughness by 240 for 20 seconds, and they will lose 150 points of Morale as well.
|
|
|
|
I'll Take That!
|
Path of Da Green
|
Damaging
|
|
I'll Take That!
Damaging
Path of Da Green
Min Rank: 4
Costs 30 AP
100ft range
2.0s cast
No cooldown
Gork's Waaagh! reduces cast time.
Deals 277 Elemental damage to your target, and heals your defensive target for 150% of the damage done.
|
|
|
|
Life Leaka
|
Path of Gork
|
Ailment
|
|
Life Leaka
Ailment
Path of Gork
Min Rank: 2
Costs 30 AP
100ft range
Insta-Cast
No cooldown
Gork's Waaagh! increases effectiveness.
You deal 710 Elemental damage to your target over 15 seconds.
|
|
|
|
Look Over There!
|
Core Ability
|
Debuff
|
|
Look Over There!
Debuff
Core Ability
Min Rank: 7
Costs 20 AP
100ft range
Insta-Cast
15.0s cooldown
You Detaunt your target, making them hate you less and causing them to deal 50% damage to you for 15 seconds. If you attack anyone that you have Detaunted, the effect will immediately end.
|
|
|
|
Lookit What I Did!
|
Path of Mork
|
Healing
|
|
Lookit What I Did!
Healing
Path of Mork
No Min Rank
Tactic
No range
Passive
No cooldown
Gork'll Fix It will now also restore 40 Action Points to the target.
|
|
|
|
Mork Is Watchin'
|
Core Ability
|
Damaging
|
|
Mork Is Watchin'
Damaging
Core Ability
Min Rank: 33
Tactic
No range
Passive
No cooldown
Increases your chance to critically hit enemies by 10%.
|
|
|
|
Mork's Buffer
|
Path of Mork
|
Enchantment
|
|
Mork's Buffer
Enchantment
Path of Mork
Min Rank: 7
Costs 55 AP
No range
Insta-Cast
No cooldown
Increases all resistances of your group mates within 100 feet by 157 for 1 hour.
|
|
|
|
Mork's Touch
|
Path of Gork
|
Damaging
|
|
Mork's Touch
Damaging
Path of Gork
No Min Rank
Tactic
No range
Passive
No cooldown
All of your offensive spells gain a 25% chance to remove a Blessing from the victim. Any time that this successfully occurs, the enemy will suffer an additional 150 Elemental damage as well.
|
|
|
|
Nuthin' But Da WAAAGH!
|
Path of Da Green
|
Healing
|
|
Nuthin' But Da WAAAGH!
Healing
Path of Da Green
No Min Rank
Tactic
No range
Passive
No cooldown
Don' Feel Nuthin will also cause your target to deal 15% more damage as long as the barrier is protecting them.
|
|
|
|
Outmaneuver the Clever
|
Core Ability
|
Buff
|
|
Outmaneuver the Clever
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
|
|
|
|
Outmaneuver the Cunning
|
Core Ability
|
Buff
|
|
Outmaneuver the Cunning
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points.
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Outmaneuver the Dim
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Core Ability
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Buff
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Outmaneuver the Dim
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you.
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Pass It On
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Path of Mork
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Healing
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Pass It On
Healing
Path of Mork
No Min Rank
Tactic
No range
Passive
No cooldown
Any time you heal an ally with a Path of Mork ability, there is a 25% chance that another ally within 30 feet of them will also gain 171 health as well.
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Rampaging Siphon
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Core Ability
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Buff
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Rampaging Siphon
Buff
Core Ability
Min Rank: 12
Rank 2 morale
No range
Insta-Cast
1m cooldown
Deals 600 damage to all enemies within 30 feet, and heals group members within 100 feet for the full amount of the damage dealt.
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Reinforce War Engine
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Core Ability
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Buff
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Reinforce War Engine
Buff
Core Ability
Min Rank: 10
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
You heal the ram for 750 health over the next 5 seconds.
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Restorative Burst
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Core Ability
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Buff
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Restorative Burst
Buff
Core Ability
Min Rank: 29
Tactic
No range
Passive
No cooldown
Any time one of your direct healing effects critically heals an ally, you will regain 40 Action Points over 3 seconds.
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RUN AWAY!
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Core Ability
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Buff
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RUN AWAY!
Buff
Core Ability
Min Rank: 23
Tactic
No range
Passive
No cooldown
Any time you are hit, there is a 25% chance that your movement speed will be increased by 30% for 5 seconds.
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Scuse Me!
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Path of Da Green
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Ailment
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Scuse Me!
Ailment
Path of Da Green
No Min Rank
Costs 45 AP
No range
Insta-Cast
30.0s cooldown
Gork's Waaagh! increases effectiveness. Requires 5 points in Path of Da Green
A cone of energy strikes enemies in front of you, up to 40 feet away, dealing 338 Elemental damage and reducing their Elemental resistance by 236 for 20 seconds.
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Shield the Skies
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Core Ability
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Buff
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Shield the Skies
Buff
Core Ability
Min Rank: 40
No AP Cost
No range
Insta-Cast
30.0s cooldown
Ranged siege engines will deal 90% of the normal damage to you. You will also protect two other group mates within 40 feet. Only one effect of this type may be on a player at a time.
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Shrug It Off
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Path of Mork
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Healing
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Shrug It Off
Healing
Path of Mork
No Min Rank
Costs 55 AP
100ft range
Insta-Cast
1m cooldown
An ally is charged with Waaagh for 30 seconds, allowing them to recover from near fatal wounds. If the allies health is reduced below 20%, this effect will immediately dispel itself to restore 711 health if they are still alive. A player may only be affected by a single Shrug it Off at a time.
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Sky Titan's Bulwark
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Core Ability
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Buff
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Sky Titan's Bulwark
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%.
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Sky Titan's Favor
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Core Ability
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Buff
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Sky Titan's Favor
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%.
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Sky Titan's Strength
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Core Ability
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Buff
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Sky Titan's Strength
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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Steal Life
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Core Ability
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Buff
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Steal Life
Buff
Core Ability
Min Rank: 16
Rank 1 morale
100ft range
Insta-Cast
1m cooldown
Your target suffers 900 damage over 9 seconds, and you are healed for a half of the damage dealt.
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Steal Yer Thunder
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Path of Da Green
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Debuff
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Steal Yer Thunder
Debuff
Path of Da Green
No Min Rank
Rank 4 morale
100ft range
Insta-Cast
1m cooldown
Reduces the stats of all enemies within 30 feet of your target by 25 (except wounds), and increases all your groupmember's stats by 25 (except wounds) for 15 seconds
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Sticky Feetz
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Path of Mork
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Ailment
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Sticky Feetz
Ailment
Path of Mork
No Min Rank
Costs 20 AP
100ft range
Insta-Cast
20.0s cooldown
For 10 seconds, all enemies within 20 feet of a spot that you select will have their Elemental resistance reduced by 236 and become snared, reducing their run speed by 60%.
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Stop hittin' me!
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Core Ability
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Enchantment
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Stop hittin' me!
Enchantment
Core Ability
Min Rank: 14
Costs 40 AP
No range
Insta-Cast
30.0s cooldown
Your chance to disrupt attacks is increased by 5%, and you Detaunt all enemies within 30 feet for 10 seconds, making them hate you less and causing them to deal 50% damage to you. If you attack anyone that you have Detaunted, the effect will immediately end.
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Subtlety
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Core Ability
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Buff
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Subtlety
Buff
Core Ability
Min Rank: 25
Tactic
No range
Passive
No cooldown
All of your heals will cause enemy monsters to hate you 25% less than normal.
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Too Smart For Dat
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Core Ability
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Buff
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Too Smart For Dat
Buff
Core Ability
Min Rank: 17
Tactic
No range
Passive
No cooldown
Increases your Spirit resistance by 252.
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Waaagh! Frenzy
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Path of Da Green
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Healing
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Waaagh! Frenzy
Healing
Path of Da Green
No Min Rank
Tactic
No range
Passive
No cooldown
Reduces the build time of I'll Take That! by 0.5 seconds but increases the cost by 10 Action Points
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Whazat Behind You?!
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Core Ability
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Buff
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Whazat Behind You?!
Buff
Core Ability
Min Rank: 11
Tactic
No range
Passive
No cooldown
Any time you are hit, there is a 25% chance that you will Detaunt the enemy, making them hate you less and causing them to deal 75% damage to you for 5 seconds. If you hit anyone that you have Detaunted, the effect will end.
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Yer A Weaklin'
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Path of Da Green
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Ailment
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Yer A Weaklin'
Ailment
Path of Da Green
Min Rank: 30
Costs 30 AP
100ft range
Insta-Cast
10.0s cooldown
Everyone within 20 feet of your target will have their Strength, Intelligence and Ballistic Skill reduced by 75 for 20 seconds.
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Yer Not So Bad
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Core Ability
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Ailment
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Yer Not So Bad
Ailment
Core Ability
Min Rank: 18
Costs 50 AP
100ft range
Insta-Cast
10.0s cooldown
Steals 180 Action Points from your target over 9 seconds.
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You Got Nuthin!
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Path of Da Green
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Ailment
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You Got Nuthin!
Ailment
Path of Da Green
No Min Rank
Costs 25 AP
100ft range
1.0s cast
30.0s cooldown
Gork's Waaagh! reduces cast time. Requires 9 points in Path of Da Green
Deals 284 Elemental damage and silences your target, making them unable to use magic for 5 seconds.
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You Really Got Nuthin
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Path of Da Green
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Debuff
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You Really Got Nuthin
Debuff
Path of Da Green
No Min Rank
Tactic
No range
Passive
No cooldown
Reduces You Got Nuthin's cooldown time by 10 seconds.
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You Weren't Using Dat
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Core Ability
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Debuff
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You Weren't Using Dat
Debuff
Core Ability
Min Rank: 36
Rank 3 morale
No range
Insta-Cast
1m cooldown
Removes 100 AP from each enemy within 30 feet, and gives 50% of the stolen AP to you.
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You'z Squishy
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Path of Da Green
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Ailment
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You'z Squishy
Ailment
Path of Da Green
Min Rank: 40
Costs 20 AP
100ft range
Insta-Cast
No cooldown
Your target and all other enemies within 20 feet of them have their Toughness reduced by 75 for 20 seconds.
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