|
Acid Arrow
|
Path of The Scout
|
Ailment
|
|
Acid Arrow
Ailment
Path of The Scout
Min Rank: 3
Costs 35 AP
100ft range
1.5s cast
5.0s cooldown
Requires Scout or Assault Stance
An attack which deals 241 damage and reduces your target's armor by 618 and reduces their chance to block by 10% for 10 seconds.
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Aethyric Insight
|
Core Ability
|
Buff
|
|
Aethyric Insight
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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Aethyric Pandemonium
|
Core Ability
|
Buff
|
|
Aethyric Pandemonium
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters.
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Aethyric Ward
|
Core Ability
|
Buff
|
|
Aethyric Ward
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them.
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Apotheosis of Flesh
|
Core Ability
|
Buff
|
|
Apotheosis of Flesh
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters.
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Apotheosis of Mind
|
Core Ability
|
Buff
|
|
Apotheosis of Mind
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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Apotheosis of Spirit
|
Core Ability
|
Buff
|
|
Apotheosis of Spirit
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points.
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Assault Stance
|
Core Ability
|
Buff
|
|
Assault Stance
Buff
Core Ability
Min Rank: 4
No AP Cost
No range
Insta-Cast
5.0s cooldown
Grants Assault Stance
A close-combat stance which increases your Strength and Weapon Skill by 120, and increases your Armor by the same amount that you receive from items.
While in Assault Stance; your Ballistic Skill from items will also count towards your Strength, your Ranged Power from items will also count towards your Melee Power, and your Ranged Critical chance from items will also count towards your Melee Critical chance.
You may only use a single Stance at a time.
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Barrage
|
Path of The Skirmisher
|
Damaging
|
|
Barrage
Damaging
Path of The Skirmisher
No Min Rank
Costs 35 AP
No range
Insta-Cast
10.0s cooldown
Requires Skirmish Stance Requires 13 points in Path of The Skirmisher
Deals 278 damage to all enemies in an arc in front of you, up to 40 feet away.
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Bend the Winds
|
Core Ability
|
Buff
|
|
Bend the Winds
Buff
Core Ability
Min Rank: 17
Tactic
No range
Passive
No cooldown
Increases your Elemental resistance by 252.
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|
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Benediction of Morr
|
Core Ability
|
Buff
|
|
Benediction of Morr
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters.
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Benediction of the Dead
|
Core Ability
|
Buff
|
|
Benediction of the Dead
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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Benediction of Winters
|
Core Ability
|
Buff
|
|
Benediction of Winters
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them.
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Blood-Soaked War
|
Core Ability
|
Buff
|
|
Blood-Soaked War
Buff
Core Ability
Min Rank: 39
Tactic
No range
Passive
No cooldown
Any time you kill an enemy, you will instantly regain 321 health.
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Bolster War Engine
|
Core Ability
|
Buff
|
|
Bolster War Engine
Buff
Core Ability
Min Rank: 10
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted buff. Increases damage done by that siege engine by 2% for 10 seconds.
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Boon of Persistence
|
Core Ability
|
Buff
|
|
Boon of Persistence
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points. You will gain 50% more experience from these enemies.
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Boon of Tenacity
|
Core Ability
|
Buff
|
|
Boon of Tenacity
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points.
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Boon of the Impalpable
|
Core Ability
|
Buff
|
|
Boon of the Impalpable
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you.
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Broadhead Arrow
|
Path of The Skirmisher
|
Ailment
|
|
Broadhead Arrow
Ailment
Path of The Skirmisher
Min Rank: 2
Costs 25 AP
65ft range
Insta-Cast
No cooldown
An Ailment which deals 760 damage to your target over 15 seconds.
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Brutal Assault
|
Path of Assault
|
Damaging
|
|
Brutal Assault
Damaging
Path of Assault
Min Rank: 4
Costs 40 AP
5ft range
Insta-Cast
5.0s cooldown
Target must be facing away from you Requires Scout or Assault Stance
Deals 277 damage to your target, and makes monsters hate you less than normal. Only usable when you are behind the target. If you are Vengeful, then this attack may be used from any position.
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Bullseye
|
Core Ability
|
Buff
|
|
Bullseye
Buff
Core Ability
Min Rank: 35
Tactic
No range
Passive
No cooldown
Whenever you critically hit an enemy, your chance to critically hit is increased by 20% for 5 seconds, but you also become 10% more vulnerable to being critically hit.
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Centuries of Training
|
Core Ability
|
Buff
|
|
Centuries of Training
Buff
Core Ability
Min Rank: 11
Tactic
No range
Passive
No cooldown
Upon striking a target with a direct damage ability there is a 25% chance to inflict an additional 252 Spirit damage over 3 seconds.
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Clever Recovery
|
Core Ability
|
Buff
|
|
Clever Recovery
Buff
Core Ability
Min Rank: 25
Tactic
No range
Passive
No cooldown
If an enemy dodges any of your attacks, you will regain 75 Action Points. This effect will not trigger more than once every 3 seconds.
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Concealment
|
Core Ability
|
Buff
|
|
Concealment
Buff
Core Ability
Min Rank: 16
Rank 1 morale
No range
Insta-Cast
1m cooldown
With luck and experience you are able to Dodge all ranged attacks and Disrupt all magic attacks against you for 7 seconds.
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Counterstrike
|
Path of Assault
|
Damaging
|
|
Counterstrike
Damaging
Path of Assault
Min Rank: 30
Costs 25 AP
5ft range
Insta-Cast
20.0s cooldown
Requires Assault Stance
A quick strike which deals 127 damage to your target and interrupts any ability that they were building up.
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Cunning Assault
|
Core Ability
|
Buff
|
|
Cunning Assault
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%.
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|
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Cunning Evasion
|
Core Ability
|
Buff
|
|
Cunning Evasion
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%.
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Cunning Stratagem
|
Core Ability
|
Buff
|
|
Cunning Stratagem
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%. You will gain 50% more experience from these enemies.
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Diminish War Engine
|
Core Ability
|
Debuff
|
|
Diminish War Engine
Debuff
Core Ability
Min Rank: 40
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted debuff. Decreases damage done by that siege engine to 98% for 10 seconds.
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Discerning Offense
|
Core Ability
|
Buff
|
|
Discerning Offense
Buff
Core Ability
Min Rank: 23
Tactic
No range
Passive
No cooldown
Your attacks have a 10% reduced chance to be defended against.
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|
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Distracting Rebounds
|
Core Ability
|
Buff
|
|
Distracting Rebounds
Buff
Core Ability
Min Rank: 31
Tactic
No range
Passive
No cooldown
Distracting Shot will now also affect any other enemies within 20 feet of your initial target.
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|
Distracting Shot
|
Core Ability
|
Debuff
|
|
Distracting Shot
Debuff
Core Ability
Min Rank: 7
Costs 20 AP
100ft range
Insta-Cast
15.0s cooldown
You Detaunt your target, making them hate you less and causing them to deal only 50% damage to you for 15 seconds. If you attack anyone that you have Detaunted, the effect will immediately end.
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|
|
Draw Blood
|
Path of Assault
|
Ailment
|
|
Draw Blood
Ailment
Path of Assault
Min Rank: 9
Costs 25 AP
5ft range
Insta-Cast
No cooldown
Requires Assault or Skirmish Stance
An Ailment which deals 468 damage over 9 seconds.
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|
|
|
Eagle Eye
|
Path of The Scout
|
Damaging
|
|
Eagle Eye
Damaging
Path of The Scout
No Min Rank
Costs 40 AP
100ft range
2.0s cast
No cooldown
A well aimed arrow that deals 354 damage.
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|
|
|
Enchanted Arrows
|
Path of The Scout
|
Buff
|
|
Enchanted Arrows
Buff
Path of The Scout
No Min Rank
Tactic
No range
Passive
No cooldown
Flame Arrow and Festering Arrow will now bypass all of your victim's resistances.
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|
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|
Expert Skirmisher
|
Core Ability
|
Buff
|
|
Expert Skirmisher
Buff
Core Ability
Min Rank: 13
Tactic
No range
Passive
No cooldown
Your cast times are reduced to 50% when you are within 20 feet of your target.
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|
|
|
Exploit Weakness
|
Path of Assault
|
Ailment
|
|
Exploit Weakness
Ailment
Path of Assault
No Min Rank
Costs 25 AP
5ft range
Insta-Cast
20.0s cooldown
Requires Assault Stance Requires 13 points in Path of Assault
A Crippling attack which deals 252 damage and knocks down your target for 3 seconds.
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|
|
|
Explosive Shots
|
Core Ability
|
Buff
|
|
Explosive Shots
Buff
Core Ability
Min Rank: 24
Rank 3 morale
No range
Insta-Cast
1m cooldown
All of your ranged attacks will explode for the next 10 seconds, dealing 300 damage to all enemies within 20 feet of your target. This effect will not trigger more than once every second.
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|
Eye Shot
|
Path of The Skirmisher
|
Ailment
|
|
Eye Shot
Ailment
Path of The Skirmisher
Min Rank: 18
Costs 20 AP
65ft range
1.0s cast
20.0s cooldown
Requires Skirmish Stance
A Crippling shot that deals 216 damage and reduces your target's Initiative by 50 for 20 seconds. This ability will continue to build up even if you move. 3 Second knockdown.
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|
|
|
Favour of the Gods
|
Core Ability
|
Buff
|
|
Favour of the Gods
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them.
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|
|
|
Favour of the Mad
|
Core Ability
|
Buff
|
|
Favour of the Mad
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
Favour the Daemonic
|
Core Ability
|
Buff
|
|
Favour the Daemonic
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%.
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|
Fell The Weak
|
Path of The Scout
|
Ailment
|
|
Fell The Weak
Ailment
Path of The Scout
No Min Rank
Costs 35 AP
100ft range
Insta-Cast
10.0s cooldown
Requires Scout Stance Requires 13 points in Path of The Scout
Deals 1198 damage if your target is below 20% hit points, or 586 damage otherwise.
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|
|
|
Festering Arrow
|
Path of The Scout
|
Damaging
|
|
Festering Arrow
Damaging
Path of The Scout
No Min Rank
Costs 30 AP
100ft range
3.0s cast
5.0s cooldown
Requires Scout Stance Requires 9 points in Path of The Scout
Deals 658 Corporeal damage to your target.
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|
|
Flame Arrow
|
Path of The Scout
|
Damaging
|
|
Flame Arrow
Damaging
Path of The Scout
Min Rank: 14
Costs 40 AP
80ft range
Insta-Cast
10.0s cooldown
Requires Scout Stance
An Ailment which deals 169 Elemental damage to your target and then explodes, dealing an additional 267 Elemental damage over 9 seconds to the target and all other enemies within 20 feet of them.
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|
|
|
Flanking Shot
|
Path of The Skirmisher
|
Damaging
|
|
Flanking Shot
Damaging
Path of The Skirmisher
No Min Rank
Costs 25 AP
65ft range
Insta-Cast
10.0s cooldown
Requires Skirmish Stance Target must be facing away from you Requires 9 points in Path of The Skirmisher
Deals 636 damage to your target. This ability will continue to build up even if you move. Only usable from behind the target.
The critical chance of the ability is increased by the percentage of life lost on the enemy target.
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|
|
|
Flee
|
Core Ability
|
Buff
|
|
Flee
Buff
Core Ability
No Min Rank
No AP Cost
No range
Insta-Cast
30.0s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You can use this ability again to cancel the effect early, but you will still remain panicked and will not regain action points for the full duration.
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Focused Mind
|
Core Ability
|
Buff
|
|
Focused Mind
Buff
Core Ability
Min Rank: 20
Rank 2 morale
No range
Insta-Cast
1m cooldown
For the next 10 seconds, you will remove and ignore any silencing, disarming, rooting, snaring effects and your abilities will build 50% faster and may not be set back.
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|
Glass Arrow
|
Path of The Scout
|
Ailment
|
|
Glass Arrow
Ailment
Path of The Scout
No Min Rank
Costs 30 AP
100ft range
2.0s cast
5.0s cooldown
Deals 579 damage to your target and reduces range on their abilities to 75% for the next 3 seconds.
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|
|
|
Grim Slash
|
Path of Assault
|
Damaging
|
|
Grim Slash
Damaging
Path of Assault
No Min Rank
Costs 35 AP
5ft range
Insta-Cast
No cooldown
Deals 202 damage to your target.
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|
|
|
Guerrilla Training
|
Path of The Scout
|
Buff
|
|
Guerrilla Training
Buff
Path of The Scout
No Min Rank
Tactic
No range
Passive
No cooldown
Reduces the action point costs of all abilities within the Path Of The Scout by 35%.
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|
|
|
Hail of Doom
|
Core Ability
|
Buff
|
|
Hail of Doom
Buff
Core Ability
Min Rank: 40
Rank 4 morale
100ft range
5.0s cast
1m cooldown
You focus on a spot on the ground, shooting arrows at that spot every 0.5 seconds for 5 seconds, hitting all enemies within 20 feet of that area for 300 damage as long as you maintain your concentration.
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|
|
|
Hamper War Engine
|
Core Ability
|
Debuff
|
|
Hamper War Engine
Debuff
Core Ability
Min Rank: 30
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
Siege Targetted debuff. Increases the cooldown times of that siege engine by 50% for 10 seconds
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|
|
Harrier's Ken
|
Core Ability
|
Buff
|
|
Harrier's Ken
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them. You will gain 50% more experience from these enemies.
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Harrier's Pelt
|
Core Ability
|
Buff
|
|
Harrier's Pelt
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them.
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|
Harrier's Savagery
|
Core Ability
|
Buff
|
|
Harrier's Savagery
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you.
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|
|
Hunter's Fervor
|
Core Ability
|
Enchantment
|
|
Hunter's Fervor
Enchantment
Core Ability
Min Rank: 8
Costs 25 AP
No range
Insta-Cast
1m cooldown
An inspired ferver fills your group, increasing AP regeneration by 20% for 15 seconds to all groupmates within 100 feet of you.
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|
Instill Fear
|
Core Ability
|
Damaging
|
|
Instill Fear
Damaging
Core Ability
Min Rank: 36
Rank 3 morale
No range
Insta-Cast
1m cooldown
You deal 1200 damage to all enemies within 30 feet and staggers the target for up to 6 seconds, preventing all actions unless they are damaged.
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|
|
Instinctive Aim
|
Core Ability
|
Buff
|
|
Instinctive Aim
Buff
Core Ability
Min Rank: 33
Tactic
No range
Passive
No cooldown
Increases your Strength, Ballistic Skill, and Weapon Skill by 138, but reduces your Toughness by 138. (At RR100)
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|
|
|
Keen Arrowheads
|
Path of The Skirmisher
|
Buff
|
|
Keen Arrowheads
Buff
Path of The Skirmisher
No Min Rank
Tactic
No range
Passive
No cooldown
Increases the durations of Broadhead Arrows to 21 seconds, Takedown to 15 seconds, and Eye Shot to 25 seconds.
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|
|
|
Leading Shots
|
Core Ability
|
Buff
|
|
Leading Shots
Buff
Core Ability
Min Rank: 37
Tactic
No range
Passive
No cooldown
Any time you critically hit with a ranged attack, the chance to critically hit will be increased by 15% for 10 seconds for group members within 100 feet, but this will not affect you.
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|
|
|
Lileath's Arrow
|
Path of The Skirmisher
|
Damaging
|
|
Lileath's Arrow
Damaging
Path of The Skirmisher
Min Rank: 40
Costs 40 AP
No range
2.0s cast
No cooldown
Requires Skirmish Stance
A piercing arrow which deals 285 damage to all enemies in front of you, up to 65 feet away. This ability will continue to build up even if you move.
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|
|
|
Lileath's Forgiveness
|
Core Ability
|
Buff
|
|
Lileath's Forgiveness
Buff
Core Ability
Min Rank: 28
Rank 1 morale
No range
Insta-Cast
1m cooldown
Removes all Hexes, Curses, Cripples, and Ailments from you. You regain 250 Action Points.
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|
|
|
Masterful Aim
|
Core Ability
|
Buff
|
|
Masterful Aim
Buff
Core Ability
Min Rank: 19
Tactic
No range
Passive
No cooldown
Increases your Ballistic Skill by 160
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|
|
|
Merciless Soldier
|
Path of Assault
|
Buff
|
|
Merciless Soldier
Buff
Path of Assault
No Min Rank
Tactic
No range
Passive
No cooldown
Reduces the action point costs of all abilities within the Path Of Assault by 35%.
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|
|
|
No Quarter
|
Path of The Scout
|
Buff
|
|
No Quarter
Buff
Path of The Scout
No Min Rank
Tactic
No range
Passive
No cooldown
Eagle's Eye now builds up 1 seconds faster, but the cost is increased by 20 Action Points.
|
|
|
|
No Respite
|
Path of Assault
|
Buff
|
|
No Respite
Buff
Path of Assault
No Min Rank
Tactic
No range
Passive
No cooldown
Your damage is increased by 15% when under 45 feet away from your target.
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|
|
|
Opportunistic Strike
|
Path of Assault
|
Ailment
|
|
Opportunistic Strike
Ailment
Path of Assault
Min Rank: 25
Costs 20 AP
5ft range
Insta-Cast
30.0s cooldown
Requires Assault Stance
A Crippling attack that deals 202 damage and disarms your target for 4 seconds, making them unable to use melee or ranged weapons.
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|
|
|
Outmaneuver the Clever
|
Core Ability
|
Buff
|
|
Outmaneuver the Clever
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
|
|
Outmaneuver the Cunning
|
Core Ability
|
Buff
|
|
Outmaneuver the Cunning
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points.
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|
|
|
Outmaneuver the Dim
|
Core Ability
|
Buff
|
|
Outmaneuver the Dim
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you.
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|
|
|
Outrider Patrol
|
Core Ability
|
Damaging
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Outrider Patrol
Damaging
Core Ability
Min Rank: 32
Rank 2 morale
100ft range
Insta-Cast
1m cooldown
Arrows strike the ground at a spot you select, dealing 1200 damage to all enemies within 20 feet of that spot.
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Penetrating Arrow
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Path of The Skirmisher
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Damaging
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Penetrating Arrow
Damaging
Path of The Skirmisher
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 800 damage to all enemies in front of you, up to 40 feet away, and an additional 800 damage over 10 seconds.
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Pierce Defenses
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Core Ability
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Buff
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Pierce Defenses
Buff
Core Ability
Min Rank: 29
Tactic
No range
Passive
No cooldown
If an enemy blocks, dodges, or parries any of your attacks, their chances to block, dodge, and parry will be reduced by 15% for 10 seconds.
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Point-Blank
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Core Ability
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Debuff
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Point-Blank
Debuff
Core Ability
Min Rank: 8
Rank 1 morale
100ft range
Insta-Cast
1m cooldown
A mid-range attack that deals 600 damage and knocks targeted player away. Monsters will be knocked down.
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Powerful Draw
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Path of The Skirmisher
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Buff
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Powerful Draw
Buff
Path of The Skirmisher
No Min Rank
Tactic
No range
Passive
No cooldown
Increases the maximum range of all Path Of The Skirmisher attacks by 50%.
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Rain of Steel
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Path of The Scout
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Damaging
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Rain of Steel
Damaging
Path of The Scout
No Min Rank
Rank 4 morale
100ft range
10.0s cast
1m cooldown
You repeatedly shoot arrows at the ground for 10 seconds, dealing 146 damage every second to all enemies within 20 feet of that spot.
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Rapid Fire
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Path of The Scout
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Damaging
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Rapid Fire
Damaging
Path of The Scout
Min Rank: 16
Costs 25 AP/sec
100ft range
3.0s cast
7.0s cooldown
Requires Scout or Skirmish Stance
You move with blinding speed as you quickly fire several shots at your target, dealing 97 damage to the enemy twice per second for up to 3 seconds. This effect will end if you break your concentration, or run out of action points. If you are Vengeful, then the shots will deal 10% more damage.
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Replenishing Strikes
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Core Ability
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Buff
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Replenishing Strikes
Buff
Core Ability
Min Rank: 15
Tactic
No range
Passive
No cooldown
Any time you critically hit an enemy, you will regain 40 Action Points. Tactic can not trigger more than once every 3 seconds.
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Scout Stance
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Core Ability
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Buff
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Scout Stance
Buff
Core Ability
No Min Rank
No AP Cost
No range
Insta-Cast
5.0s cooldown
Grants Scout Stance
A long-distance bow stance that increases your Ballistic Skill and Initiative by 80 and the range of your bow attacks by 10%.
You may only use a single Stance at a time.
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Shadow Sting
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Path of The Skirmisher
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Ailment
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Shadow Sting
Ailment
Path of The Skirmisher
No Min Rank
Costs 30 AP
65ft range
Insta-Cast
No cooldown
Target must be Ailing Requires 5 points in Path of The Skirmisher
An Ailment which deals 498 damage to your target over 9 seconds and causes all healing effects used on them to become 50% weaker. Only usable on a target that is already Ailing.
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Sinister Assault
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Path of Assault
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Buff
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Sinister Assault
Buff
Path of Assault
No Min Rank
Tactic
No range
Passive
No cooldown
Brutal Assault will now bypass all of the target's armor.
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Skirmish Stance
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Core Ability
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Buff
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Skirmish Stance
Buff
Core Ability
Min Rank: 6
No AP Cost
No range
Insta-Cast
5.0s cooldown
Grants Skirmish Stance
A close-range bow stance that increases your Toughness by 80 and the chance that your bow attacks will critically hit by 5%. You gain the ability to autoattack while moving while in this stance.
You may only use a single Stance at a time.
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Sky Titan's Bulwark
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Core Ability
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Buff
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Sky Titan's Bulwark
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%.
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Sky Titan's Favor
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Core Ability
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Buff
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Sky Titan's Favor
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%.
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Sky Titan's Strength
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Core Ability
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Buff
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Sky Titan's Strength
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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Smoldering Arrows
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Core Ability
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Buff
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Smoldering Arrows
Buff
Core Ability
Min Rank: 27
Tactic
No range
Passive
No cooldown
Flame Arrow's damage over time is increased to 471 damage.
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Spiral-Fletched Arrow
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Path of The Skirmisher
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Damaging
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Spiral-Fletched Arrow
Damaging
Path of The Skirmisher
Min Rank: 6
Costs 25 AP
65ft range
1.0s cast
No cooldown
Requires Assault or Skirmish Stance
Deals 216 damage to your target. This ability will continue to build up even if you move.
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Split Arrows
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Path of The Skirmisher
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Buff
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Split Arrows
Buff
Path of The Skirmisher
No Min Rank
Tactic
No range
Passive
No cooldown
Spiral-Fletched Arrow now hits all enemies within 20 feet of your initial target, but does 30% less damage.
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Steady Aim
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Core Ability
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Enchantment
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Steady Aim
Enchantment
Core Ability
Min Rank: 20
Costs 25 AP
No range
Insta-Cast
30.0s cooldown
For the next 6 seconds, all of your abilities that do damage will have a 50% higher chance to critically hit, but will take an additional 1.5 seconds to build up.
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Sweeping Slash
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Path of Assault
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Damaging
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Sweeping Slash
Damaging
Path of Assault
No Min Rank
Costs 35 AP
No range
Insta-Cast
10.0s cooldown
Requires Assault Stance Requires 9 points in Path of Assault
Deals 209 damage to all enemies in an arc in front of you, up to 25 feet away.
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Swift Strikes
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Path of Assault
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Damaging
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Swift Strikes
Damaging
Path of Assault
No Min Rank
Costs 20 AP/sec
5ft range
3.0s cast
13.0s cooldown
You unleash a punishing series of attacks on your enemy for up to 3 seconds, striking them twice per second and dealing 79 damage per hit. If the target is building up an ability, then your strikes will deal 142 damage instead. This ability will end if you break your concentration or run out of action points.
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Takedown
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Path of The Skirmisher
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Ailment
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Takedown
Ailment
Path of The Skirmisher
Min Rank: 5
Costs 25 AP
65ft range
1.0s cast
15.0s cooldown
Requires Scout or Skirmish Stance
An Ailment which deals 566 damage and snares your target, reducing their run speed by 40% for 10 seconds.
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Throat Shot
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Path of The Scout
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Ailment
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Throat Shot
Ailment
Path of The Scout
Min Rank: 35
Costs 25 AP
100ft range
1.0s cast
30.0s cooldown
Requires Scout Stance
A Crippling shot that deals 266 damage and silences your target for 4 seconds, making them unable to use magic.
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Unshakable Focus
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Core Ability
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Buff
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Unshakable Focus
Buff
Core Ability
Min Rank: 12
Rank 2 morale
No range
Insta-Cast
1m cooldown
A cold unyielding focus causes all your attacks to deal 100% more damage for 7 seconds.
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Vengeance of Nagarythe
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Core Ability
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Enchantment
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Vengeance of Nagarythe
Enchantment
Core Ability
Min Rank: 10
Costs 35 AP
No range
Insta-Cast
30.0s cooldown
Grants Vengeful
You are filled with a desire for vengeance, increasing all damage you deal by 25% for 10 seconds.
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Whirling Pin
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Core Ability
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Ailment
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Whirling Pin
Ailment
Core Ability
Min Rank: 12
No AP Cost
No range
Insta-Cast
30.0s cooldown
All enemies within 30 feet become snared, reducing movement speed by 40% for the next 10 seconds. You are knocked back away from your enemies.
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Whirling Rage
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Path of Assault
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Damaging
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Whirling Rage
Damaging
Path of Assault
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
Deals 1600 damage to all enemies within 30 feet.
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Wrist Slash
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Core Ability
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Buff
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Wrist Slash
Buff
Core Ability
Min Rank: 21
Tactic
No range
Passive
No cooldown
Grim Slash will now reduce your enemy's Weaponskill by 120 and Initiative by 80 for 20 seconds, and increase your Weaponskill and Initiative by the same amount.
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