|
Aethyric Insight
|
Core Ability
|
Buff
|
|
Aethyric Insight
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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|
|
|
Aethyric Pandemonium
|
Core Ability
|
Buff
|
|
Aethyric Pandemonium
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters.
|
|
|
|
Aethyric Shock
|
Path of Alchemy
|
Damaging
|
|
Aethyric Shock
Damaging
Path of Alchemy
No Min Rank
Costs 25 AP
100ft range
Insta-Cast
20.0s cooldown
Overwhelms your opponent with power, inflicting 284 damage and Staggers the target for up to 6 seconds, preventing all actions unless they're damaged.
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|
|
|
Aethyric Ward
|
Core Ability
|
Buff
|
|
Aethyric Ward
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Daemon monsters, and take 5% less damage from them.
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|
|
|
Alter Fate
|
Core Ability
|
Buff
|
|
Alter Fate
Buff
Core Ability
Min Rank: 40
Rank 4 morale
No range
Insta-Cast
1m cooldown
Resurrects all groupmates within 30 feet. Anyone who is brought back from the dead will also be healed for 424 over 9 seconds, and they will deal 20% more damage for 10 seconds.
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|
|
|
Apotheosis of Flesh
|
Core Ability
|
Buff
|
|
Apotheosis of Flesh
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters.
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|
|
|
Apotheosis of Mind
|
Core Ability
|
Buff
|
|
Apotheosis of Mind
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Apotheosis of Spirit
|
Core Ability
|
Buff
|
|
Apotheosis of Spirit
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Magical Beast, Dragonoid, and Forest Spirit monsters, and any abilities used against them will cost 10% less action points.
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|
|
|
Backlash
|
Core Ability
|
Buff
|
|
Backlash
Buff
Core Ability
Min Rank: 23
Tactic
No range
Passive
No cooldown
Any time you are attacked, there is a 25% chance that you will lash out for 250 Elemental damage over 5 seconds to anyone who hits you.
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|
|
|
Benediction of Morr
|
Core Ability
|
Buff
|
|
Benediction of Morr
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters.
|
|
|
|
Benediction of the Dead
|
Core Ability
|
Buff
|
|
Benediction of the Dead
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
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|
|
|
Benediction of Winters
|
Core Ability
|
Buff
|
|
Benediction of Winters
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You deal 5% more damage to all enemy Undead monsters, and take 5% less damage from them.
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|
|
|
Blessing of Chaos
|
Core Ability
|
Buff
|
|
Blessing of Chaos
Buff
Core Ability
Min Rank: 31
Tactic
No range
Passive
No cooldown
Critical heals will Bless your target for 10 seconds, increasing the power of any heals used on them by 25%.
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|
|
|
Boon of Persistence
|
Core Ability
|
Buff
|
|
Boon of Persistence
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points. You will gain 50% more experience from these enemies.
|
|
|
|
Boon of Tenacity
|
Core Ability
|
Buff
|
|
Boon of Tenacity
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you, and any abilities used against them will cost 10% less action points.
|
|
|
|
Boon of the Impalpable
|
Core Ability
|
Buff
|
|
Boon of the Impalpable
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Dwarf, Elf, or Human monster before it will attack you.
|
|
|
|
Boon of Tzeentch
|
Path of Alchemy
|
Damaging
|
|
Boon of Tzeentch
Damaging
Path of Alchemy
No Min Rank
Costs 30 AP
100ft range
2.0s cast
5.0s cooldown
Drains 310 health from your target, funneling 150% of the amount drained into your defensive target.
|
|
|
|
Breath of Tzeentch
|
Core Ability
|
Hex
|
|
Breath of Tzeentch
Hex
Core Ability
Min Rank: 25
Costs 40 AP
No range
Insta-Cast
1m cooldown
All opponents within 30 feet of you are knocked back, and monsters are knocked down for 2 seconds.
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|
|
|
By Tzeentch's Will!
|
Core Ability
|
Buff
|
|
By Tzeentch's Will!
Buff
Core Ability
Min Rank: 35
Tactic
No range
Passive
No cooldown
Critical direct heals will increase your morale by 200. This effect will not trigger more than once every 3 seconds.
|
|
|
|
Changer's Touch
|
Path of Alchemy
|
Healing
|
|
Changer's Touch
Healing
Path of Alchemy
No Min Rank
Tactic
No range
Passive
No cooldown
Critical attacks place a debuff on your target that reduces all incoming healing by 50% for 5 seconds.
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|
|
|
Chaotic Agitation
|
Path of Dark Rites
|
Damaging
|
|
Chaotic Agitation
Damaging
Path of Dark Rites
No Min Rank
Costs 13 AP/sec
80ft range
6.0s cast
13.0s cooldown
You channel dark forces into your target and all targets within 30 feet of them, dealing 229 every 2 seconds for up to 6 seconds.
|
|
|
|
Chaotic Blur
|
Core Ability
|
Debuff
|
|
Chaotic Blur
Debuff
Core Ability
Min Rank: 7
Costs 20 AP
100ft range
Insta-Cast
15.0s cooldown
Detaunts targets attack power to 50% for 15 seconds. If you attack anyone that you have Detaunted, the effect will immediately end.
|
|
|
|
Chaotic Force
|
Path of Alchemy
|
Buff
|
|
Chaotic Force
Buff
Path of Alchemy
No Min Rank
Tactic
No range
Passive
No cooldown
The Critical chance on Tzeentch's Cry, Scourge and Flash of Chaos is raised by 15%.
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|
|
|
Cleanse War Engine
|
Core Ability
|
Buff
|
|
Cleanse War Engine
Buff
Core Ability
Min Rank: 30
No AP Cost
100ft range
Insta-Cast
20.0s cooldown
Only usable on Siege Engines
Siege Targetted cleanse. Removes two siege specific debuffs from a friendly siege engine.
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|
|
|
Cunning Assault
|
Core Ability
|
Buff
|
|
Cunning Assault
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%.
|
|
|
|
Cunning Evasion
|
Core Ability
|
Buff
|
|
Cunning Evasion
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%.
|
|
|
|
Cunning Stratagem
|
Core Ability
|
Buff
|
|
Cunning Stratagem
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Skaven monsters by 5%, and increases your chance to critically hit them by 5%. You will gain 50% more experience from these enemies.
|
|
|
|
Daemonic Fortitude
|
Path of Alchemy
|
Blessing
|
|
Daemonic Fortitude
Blessing
Path of Alchemy
Min Rank: 30
Costs 35 AP
100ft range
Insta-Cast
3m cooldown
Increases target's Wounds by 100 for 60 seconds and then heals the recipient for the amount increased.
|
|
|
|
Dark Medicine
|
Path of Witchcraft
|
Healing
|
|
Dark Medicine
Healing
Path of Witchcraft
Min Rank: 10
Costs 55 AP
150ft range
1.0s cast
No cooldown
Restores 258 health to an ally, and then restores an additional 315 health over 5 seconds.
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|
|
|
Demon Spittle
|
Path of Dark Rites
|
Hex
|
|
Demon Spittle
Hex
Path of Dark Rites
Min Rank: 18
Costs 45 AP
No range
Insta-Cast
5.0s cooldown
Spews a vile mixture over everything 40 feet in front of you, dealing 456 Corporeal damage over 9 seconds to all opponents.
|
|
|
|
Discipline
|
Core Ability
|
Buff
|
|
Discipline
Buff
Core Ability
Min Rank: 19
Tactic
No range
Passive
No cooldown
Increases your Willpower by 160.
|
|
|
|
Divine Favor
|
Core Ability
|
Healing
|
|
Divine Favor
Healing
Core Ability
Min Rank: 8
Rank 1 morale
150ft range
Insta-Cast
1m cooldown
A strong heal that will restore 1800 health to your target.
|
|
|
|
Divine Fury
|
Core Ability
|
Buff
|
|
Divine Fury
Buff
Core Ability
Min Rank: 13
Tactic
No range
Passive
No cooldown
You deal 25% more damage, but all of your healing becomes 20% less effective.
|
|
|
|
Divine Protection
|
Core Ability
|
Buff
|
|
Divine Protection
Buff
Core Ability
Min Rank: 24
Rank 3 morale
No range
Insta-Cast
1m cooldown
Each group member within 100 feet is surrounded by a protective shield for the next 10 seconds that will absorb up to 4500 damage from melee abilities.
|
|
|
|
Drink Deeply
|
Core Ability
|
Healing
|
|
Drink Deeply
Healing
Core Ability
Min Rank: 37
Tactic
No range
Passive
No cooldown
Tzeentch's Cordial will now heal an additional 220 health after the effect ends.
|
|
|
|
Dust of Pandemonium
|
Path of Dark Rites
|
Healing
|
|
Dust of Pandemonium
Healing
Path of Dark Rites
Min Rank: 20
Costs 65 AP
No range
2.5s cast
No cooldown
All group members within 100 feet of you are healed for 643.
|
|
|
|
Elixir Of Dark Blessings
|
Path of Alchemy
|
Healing
|
|
Elixir Of Dark Blessings
Healing
Path of Alchemy
Min Rank: 8
Costs 45 AP
150ft range
2.0s cast
No cooldown
Heals your target for 883 health. This is a fragile spell, and will always be set back by a large amount if you are damaged while casting it.
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|
|
|
Embrace the Warp
|
Core Ability
|
Blessing
|
|
Embrace the Warp
Blessing
Core Ability
Min Rank: 21
Costs 35 AP
No range
Insta-Cast
3m cooldown
You embrace the Warp, surrounding yourself with it's power. You will take only 50% damage and your abilities will cost 25% fewer Action Points for 10 seconds. During this time you generate almost no threat, and can not be set back while casting.
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|
|
|
Empowered Alteration
|
Core Ability
|
Buff
|
|
Empowered Alteration
Buff
Core Ability
Min Rank: 33
Tactic
No range
Passive
No cooldown
Leaping Alteration will also restore 48 Action Points over 9 seconds.
|
|
|
|
Endless Gifts
|
Core Ability
|
Buff
|
|
Endless Gifts
Buff
Core Ability
Min Rank: 15
Tactic
No range
Passive
No cooldown
Cooldown on Glimpse of Chaos is reduced by 5s and the cost increased by 15 Action Points.
|
|
|
|
Eye of Sheerian
|
Core Ability
|
Healing
|
|
Eye of Sheerian
Healing
Core Ability
Min Rank: 32
Rank 2 morale
No range
Insta-Cast
1m cooldown
Increase the armor of all group mates within 100 feet by 1518 and resists by 579 for 10 seconds.
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|
|
|
Favour of the Gods
|
Core Ability
|
Buff
|
|
Favour of the Gods
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them.
|
|
|
|
Favour of the Mad
|
Core Ability
|
Buff
|
|
Favour of the Mad
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%, and you take 5% less damage from them. As long as you are attacking a monster of this type, your abilities will cool down 2 seconds faster.
|
|
|
|
Favour the Daemonic
|
Core Ability
|
Buff
|
|
Favour the Daemonic
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Beastmen monsters by 5%.
|
|
|
|
Flash of Chaos
|
Path of Alchemy
|
Healing
|
|
Flash of Chaos
Healing
Path of Alchemy
No Min Rank
Costs 15 AP
150ft range
Insta-Cast
No cooldown
A burst of chaos that restores 276 health to an ally.
|
|
|
|
Flee
|
Core Ability
|
Buff
|
|
Flee
Buff
Core Ability
No Min Rank
No AP Cost
No range
Insta-Cast
30.0s cooldown
You run away from the battle in a mad panic, increasing your run speed by 30 for 10 seconds. You immediately lose all of your action points, any career mechanic points, and your Morale will begin to drop, and you will not begin to regain action points until 10 seconds have passed.
You can use this ability again to cancel the effect early, but you will still remain panicked and will not regain action points for the full duration.
|
|
|
|
Focused Mind
|
Core Ability
|
Buff
|
|
Focused Mind
Buff
Core Ability
Min Rank: 20
Rank 2 morale
No range
Insta-Cast
1m cooldown
For the next 10 seconds, you will remove and ignore any silencing, disarming, rooting, snaring effects and your abilities will build 50% faster and may not be set back.
|
|
|
|
Glimpse of Chaos
|
Core Ability
|
Damaging
|
|
Glimpse of Chaos
Damaging
Core Ability
Min Rank: 16
Costs 25 AP
150ft range
Insta-Cast
5.0s cooldown
Target must be Cursed or Hexed
One Curse or Hex is removed by the chaos.
|
|
|
|
Harbinger of Doom
|
Core Ability
|
Buff
|
|
Harbinger of Doom
Buff
Core Ability
No Min Rank
No AP Cost
150ft range
Insta-Cast
20.0s cooldown
When this ability is toggled on, you are the Harbinger of Doom, converting your Healing Power, Willpower, and Healing Critical Chance bonuses from items into Magic Power, Intelligence, and Magic Critical Chance.
When this ability is toggled off, you are the Harbinger of Change, converting your Magic Power, Intelligence, and Magic Critical Chance bonuses from items into Healing Power, Willpower, and Healing Critical Chance.
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|
|
|
Harrier's Ken
|
Core Ability
|
Buff
|
|
Harrier's Ken
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them. You will gain 50% more experience from these enemies.
|
|
|
|
Harrier's Pelt
|
Core Ability
|
Buff
|
|
Harrier's Pelt
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you, and you take 5% less damage from them.
|
|
|
|
Harrier's Savagery
|
Core Ability
|
Buff
|
|
Harrier's Savagery
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Animal monster before it will attack you.
|
|
|
|
Lashing Waves
|
Path of Witchcraft
|
Buff
|
|
Lashing Waves
Buff
Path of Witchcraft
No Min Rank
Tactic
No range
Passive
No cooldown
Tzeentch's Lash will now strike all opponents within 20 feet of your initial target.
|
|
|
|
Leaping Alteration
|
Path of Dark Rites
|
Blessing
|
|
Leaping Alteration
Blessing
Path of Dark Rites
Min Rank: 14
Costs 40 AP
150ft range
1.0s cast
10.0s cooldown
A bolt of healing energy which instantly leaps to allies within 30 feet of the last affected, restoring 153 health over 9 seconds. This effect will only pass through each target once, and will affect up to 6 allies.
|
|
|
|
Manipulation
|
Path of Alchemy
|
Damaging
|
|
Manipulation
Damaging
Path of Alchemy
No Min Rank
Tactic
No range
Passive
No cooldown
Any time you directly heal someone, there is a 25% chance your offensive target will take damage equal to 25% of the healed value.
|
|
|
|
Mark of Daemonic Fury
|
Path of Alchemy
|
Blessing
|
|
Mark of Daemonic Fury
Blessing
Path of Alchemy
Min Rank: 4
Costs 25 AP
100ft range
Insta-Cast
No cooldown
Increases a groupmember's Strength, Ballistic Skill, and Intelligence by 50. The bearer of this Mark may also activate it like an ability to inflict 234 Corporeal damage. You may only give a player one Mark, but players may bear multiple Marks of different types at the same time.
|
|
|
|
Mark of Remaking
|
Core Ability
|
Blessing
|
|
Mark of Remaking
Blessing
Core Ability
Min Rank: 40
Costs 25 AP
100ft range
Insta-Cast
10m cooldown
The groupmember bearing this Mark can resurrect themselves if killed in the next 10 minutes. In addition, the bearer's Toughness is increased by 80 for 1 hour. You may only give a player one Mark, but players may bear multiple Marks of different types at the same time.
|
|
|
|
Mark of the Spell Destroyer
|
Path of Witchcraft
|
Blessing
|
|
Mark of the Spell Destroyer
Blessing
Path of Witchcraft
Min Rank: 12
Costs 25 AP
100ft range
Insta-Cast
No cooldown
Increases a groupmember's Initiative and Willpower by 50. The bearer of this Mark may activate it like an ability to inflict 552 Corporeal damage over 9 seconds. You may only give a player one Mark, but players may bear multiple Marks of different types at the same time.
|
|
|
|
Mark of the Vortex
|
Path of Dark Rites
|
Blessing
|
|
Mark of the Vortex
Blessing
Path of Dark Rites
Min Rank: 9
Costs 25 AP
100ft range
Insta-Cast
No cooldown
Increases all your groupmember's resistances by 157. The bearer of this Mark may activate it to inflict 342 Corporeal damage over 9 seconds to all targets within 30 feet. A player may only bear a single Mark at a time, and all of your Marks will fade if you die.
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|
|
|
Mirror of Madness
|
Path of Witchcraft
|
Hex
|
|
Mirror of Madness
Hex
Path of Witchcraft
No Min Rank
Costs 40 AP
100ft range
2.0s cast
10.0s cooldown
Curses your target for 10 seconds so that whenever they cast a direct heal, it inflicts 365 Corporeal damage to them.
|
|
|
|
Outmaneuver the Clever
|
Core Ability
|
Buff
|
|
Outmaneuver the Clever
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
|
|
|
|
Outmaneuver the Cunning
|
Core Ability
|
Buff
|
|
Outmaneuver the Cunning
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you, and any abilities used against them will cost 10% less action points.
|
|
|
|
Outmaneuver the Dim
|
Core Ability
|
Buff
|
|
Outmaneuver the Dim
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
You can approach 50% closer to an enemy Greenskin monster before it will attack you.
|
|
|
|
Rampaging Siphon
|
Core Ability
|
Buff
|
|
Rampaging Siphon
Buff
Core Ability
Min Rank: 12
Rank 2 morale
No range
Insta-Cast
1m cooldown
Deals 600 damage to all enemies within 30 feet, and heals group members within 100 feet for the full amount of the damage dealt.
|
|
|
|
Reinforce War Engine
|
Core Ability
|
Buff
|
|
Reinforce War Engine
Buff
Core Ability
Min Rank: 10
No AP Cost
100ft range
Insta-Cast
30.0s cooldown
Not usable on Siege Rams or Oil
You heal the ram for 750 health over the next 5 seconds.
|
|
|
|
Restorative Burst
|
Core Ability
|
Buff
|
|
Restorative Burst
Buff
Core Ability
Min Rank: 29
Tactic
No range
Passive
No cooldown
Any time one of your direct healing effects critically heals an ally, you will regain 40 Action Points over 3 seconds.
|
|
|
|
Rite of Agony
|
Path of Dark Rites
|
Damaging
|
|
Rite of Agony
Damaging
Path of Dark Rites
Min Rank: 7
Costs 40 AP
No range
Insta-Cast
5.0s cooldown
Pains washes over enemies within 30 feet of you, inflicting 189 Corporeal damage.
|
|
|
|
Ritual of Innervation
|
Path of Alchemy
|
Buff
|
|
Ritual of Innervation
Buff
Path of Alchemy
No Min Rank
Costs 35 AP
80ft range
Insta-Cast
30.0s cooldown
You may only have 1 Ritual active Requires 5 points in Path of Alchemy
A frenzied, 30 seconds long ritual that affects all groupmembers within 100 feet, granting them a 20% chance to regain 50 Action Points every attack.
|
|
|
|
Ritual of Lunacy
|
Path of Dark Rites
|
Buff
|
|
Ritual of Lunacy
Buff
Path of Dark Rites
No Min Rank
Costs 35 AP
80ft range
Insta-Cast
30.0s cooldown
You may only have 1 Ritual active Requires 5 points in Path of Dark Rites
A dark Ritual lasting 30 seconds that infuses your group with the souls of the fallen, restoring 146 health every 3 seconds to those within 100 feet of the Ritual.
|
|
|
|
Ritual of Superiority
|
Path of Witchcraft
|
Buff
|
|
Ritual of Superiority
Buff
Path of Witchcraft
No Min Rank
Costs 35 AP
80ft range
Insta-Cast
30.0s cooldown
You may only have 1 Ritual active Requires 5 points in Path of Witchcraft
A Ritual of dominance that lasts for 30 seconds, granting group members in the radius a 20% chance when taking damage to active a shield that will absorb 325 damage for up to 10 seconds. Will not trigger more than once every 2 seconds.
|
|
|
|
Scourge
|
Path of Alchemy
|
Damaging
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Scourge
Damaging
Path of Alchemy
No Min Rank
Costs 25 AP
100ft range
2.0s cast
No cooldown
Power lashes out and inflicts 277 Corporeal damage.
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Scourged Warping
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Core Ability
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Buff
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Scourged Warping
Buff
Core Ability
Min Rank: 21
Tactic
No range
Passive
No cooldown
Warp Reality will now deals 10% more damage, and every tick of damage has a 20% chance of making the next Scourge cast within 10 seconds instant cast.
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Shield the Skies
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Core Ability
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Buff
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Shield the Skies
Buff
Core Ability
Min Rank: 40
No AP Cost
No range
Insta-Cast
30.0s cooldown
Ranged siege engines will deal 90% of the normal damage to you. You will also protect two other group mates within 40 feet. Only one effect of this type may be on a player at a time.
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Sky Titan's Bulwark
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Core Ability
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Buff
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Sky Titan's Bulwark
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%.
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Sky Titan's Favor
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Core Ability
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Buff
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Sky Titan's Favor
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%.
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Sky Titan's Strength
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Core Ability
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Buff
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Sky Titan's Strength
Buff
Core Ability
No Min Rank
Tactic
No range
Passive
No cooldown
Increases your chances to defend against attacks made by enemy Ogre, Troll, and Giant monsters by 5%, and increases your chance to critically hit them by 5%. As long as you are attacking an enemy of this type, you gain Morale 25% faster.
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Steal Life
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Core Ability
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Buff
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Steal Life
Buff
Core Ability
Min Rank: 16
Rank 1 morale
100ft range
Insta-Cast
1m cooldown
Your target suffers 900 damage over 9 seconds, and you are healed for a half of the damage dealt.
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Storm of Ravens
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Path of Witchcraft
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Damaging
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Storm of Ravens
Damaging
Path of Witchcraft
No Min Rank
Costs 20 AP/sec
100ft range
6.0s cast
11.0s cooldown
Channeled. Deals 1092 Corporeal damage over 6 seconds. 100% chance to be setback while casting.
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Subtlety
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Core Ability
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Buff
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Subtlety
Buff
Core Ability
Min Rank: 25
Tactic
No range
Passive
No cooldown
All of your heals will cause enemy monsters to hate you 25% less than normal.
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Suppressing The Fragile Unbelievers
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Core Ability
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Damaging
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Suppressing The Fragile Unbelievers
Damaging
Core Ability
Min Rank: 36
Rank 3 morale
No range
Insta-Cast
1m cooldown
You silence disbelievers and inflict 1218 damage over 7 seconds within 30 feet around you.
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Sweeping Disgorgement
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Path of Dark Rites
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Buff
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Sweeping Disgorgement
Buff
Path of Dark Rites
No Min Rank
Tactic
No range
Passive
No cooldown
Demon Spittle grows ever more corrosive and now also reduces Armor by 618 and Corporeal resistance by 236.
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Swirling Vortex
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Path of Dark Rites
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Buff
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Swirling Vortex
Buff
Path of Dark Rites
No Min Rank
Tactic
No range
Passive
No cooldown
Mark of the Vortex's granted ability will now hit all enemies within 30 feet of the caster, and will last for 15 seconds
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Transference
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Path of Witchcraft
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Damaging
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Transference
Damaging
Path of Witchcraft
No Min Rank
Tactic
No range
Passive
No cooldown
While under the effects of your Harbinger of Doom; each time you deal direct damage, your defensive target is healed for 50% of the damage dealt.
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Tzeentch Shall Remake You
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Core Ability
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Healing
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Tzeentch Shall Remake You
Healing
Core Ability
Min Rank: 10
Costs 20 AP
100ft range
3.0s cast
6.0s cooldown
Only usable on Dead Players
Tzeentch dislikes losing a pawn so soon. Your target is resurrected with 20% health so that Tzeentch may continue his game.
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Tzeentch's Cordial
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Core Ability
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Blessing
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Tzeentch's Cordial
Blessing
Core Ability
Min Rank: 3
Costs 30 AP
150ft range
Insta-Cast
No cooldown
Heals your target for 1700 over 15 seconds.
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Tzeentch's Cry
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Path of Alchemy
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Damaging
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Tzeentch's Cry
Damaging
Path of Alchemy
Min Rank: 5
Costs 35 AP
100ft range
Insta-Cast
5.0s cooldown
A quick bolt of power that deals 234 Corporeal damage.
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Tzeentch's Grip
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Path of Dark Rites
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Healing
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Tzeentch's Grip
Healing
Path of Dark Rites
No Min Rank
Tactic
No range
Passive
No cooldown
Direct heals you cast have a 25% chance to create a shield on your target that can absorb up to 475 damage over 10 seconds.
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Tzeentch's Lash
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Path of Witchcraft
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Hex
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Tzeentch's Lash
Hex
Path of Witchcraft
Min Rank: 35
Costs 20 AP
100ft range
1.0s cast
30.0s cooldown
Inflicts 375 Corporeal damage over 4 seconds and silences the target, preventing them from using any magic.
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Tzeentch's Refreshment
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Path of Witchcraft
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Buff
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Tzeentch's Refreshment
Buff
Path of Witchcraft
No Min Rank
Tactic
No range
Passive
No cooldown
Direct heals have a 25% chance to grant your target 50 AP, but will not restore AP to yourself.
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Tzeentch's Scream
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Path of Witchcraft
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Damaging
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Tzeentch's Scream
Damaging
Path of Witchcraft
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
All groupmates within 100 feet are healed for 1596 health over 15 seconds and regain 25 Action Points every second for 15 seconds
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Tzeentch's Shielding
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Path of Alchemy
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Buff
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Tzeentch's Shielding
Buff
Path of Alchemy
No Min Rank
Rank 4 morale
No range
Insta-Cast
1m cooldown
All group mates within 100 feet are granted 250 Action Points, and for 20 seconds, everyone will absorb up to 3600 damage.
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Tzeentch's Talon
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Core Ability
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Debuff
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Tzeentch's Talon
Debuff
Core Ability
Min Rank: 28
Rank 1 morale
100ft range
Insta-Cast
1m cooldown
Reduces your target's armor by 1320 and all resistances by 504 for 15 seconds.
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Tzeentch's Warding
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Core Ability
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Buff
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Tzeentch's Warding
Buff
Core Ability
Min Rank: 17
Tactic
No range
Passive
No cooldown
Increases your Elemental resistance by 252.
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Veil of Chaos
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Path of Witchcraft
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Blessing
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Veil of Chaos
Blessing
Path of Witchcraft
Min Rank: 6
Costs 35 AP
100ft range
Insta-Cast
20.0s cooldown
For the next 10 seconds, your target will absorb up to 550 damage. When the effect fades they will regain 186 health.
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Warp Reality
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Path of Witchcraft
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Hex
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Warp Reality
Hex
Path of Witchcraft
Min Rank: 2
Costs 30 AP
100ft range
Insta-Cast
No cooldown
Inflicts 610 Corporeal damage over 15 seconds.
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Warped Flesh
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Core Ability
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Buff
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Warped Flesh
Buff
Core Ability
Min Rank: 11
Tactic
No range
Passive
No cooldown
Any time you are attacked, there is a 25% chance that you will absorb up to 375 damage. This effect will not trigger more than once every 3 seconds.
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Warping The Spirit
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Core Ability
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Healing
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Warping The Spirit
Healing
Core Ability
Min Rank: 27
Tactic
No range
Passive
No cooldown
Each tick of Tzeentch's Cordial has 25% chance to increase target's armor by 1056 for 10 seconds. Additionally, 10% less armor will be bypassed when they are attacked.
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Waves of Chaos
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Core Ability
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Damaging
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Waves of Chaos
Damaging
Core Ability
Min Rank: 39
Tactic
No range
Passive
No cooldown
Rituals will now pulse 150 Corporeal damage to all targets within 10 feet every 3 seconds based on Mastery level of the Ritual.
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Wind of Insanity
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Path of Dark Rites
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Blessing
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Wind of Insanity
Blessing
Path of Dark Rites
No Min Rank
Costs 20 AP/sec
No range
Insta-Cast
26.0s cooldown
You securely root yourself in place to call fourth ferocious winds for up to 6 seconds that inflict 172 damage every second to targets within 30 feet of you. The fierce winds will knock back players a short distance without granting them immunity, and will knock down monsters for 2 seconds. Targets cannot be knocked back more than once every 1.5 seconds. This spell may be toggled off to regain your movement.
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Windblock
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Path of Dark Rites
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Damaging
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Windblock
Damaging
Path of Dark Rites
No Min Rank
Rank 4 morale
100ft range
Insta-Cast
1m cooldown
Inflicts 1200 damage to all targets within 30 feet of you, making heals 50% less effective on them for 10 seconds.
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